330 lines
8.5 KiB
C++
330 lines
8.5 KiB
C++
|
#include "bitmapx16.h"
|
||
|
#include <string.h>
|
||
|
#include <fstream>
|
||
|
#include <exception>
|
||
|
#define X16_IMG_START (512+32)
|
||
|
BitmapX16DebugFlags BitmapX16::debug = DebugNone;
|
||
|
float closeness_to_color(PaletteEntry a, PaletteEntry b) {
|
||
|
float closeness = ((float)((((float)a.r - (float)b.r) * (1 << 4)) + (((float)a.g - (float)b.g) * (1 << 8)) + ((float)a.b - (float)b.b)));
|
||
|
if (closeness < 0.0f) {
|
||
|
closeness = -closeness;
|
||
|
}
|
||
|
return closeness;
|
||
|
}
|
||
|
void BitmapX16::set_bpp(uint8_t bpp) {
|
||
|
this->bpp = bpp;
|
||
|
quantize_colors = true;
|
||
|
if (get_significant() >= (1 << bpp)) {
|
||
|
set_significant((1 << bpp) - 1);
|
||
|
}
|
||
|
}
|
||
|
uint8_t BitmapX16::get_bpp() {
|
||
|
return bpp;
|
||
|
}
|
||
|
void BitmapX16::set_significant(uint8_t value) {
|
||
|
if (value >= (1 << bpp)) {
|
||
|
value = (1 << bpp) - 1;
|
||
|
}
|
||
|
significant_count = value;
|
||
|
quantize_colors = true;
|
||
|
}
|
||
|
uint8_t BitmapX16::get_significant() {
|
||
|
return significant_count;
|
||
|
}
|
||
|
size_t BitmapX16::get_width() {
|
||
|
return w;
|
||
|
}
|
||
|
size_t BitmapX16::get_height() {
|
||
|
return h;
|
||
|
}
|
||
|
void BitmapX16::enable_dithering(bool enabled) {
|
||
|
dither = enabled;
|
||
|
}
|
||
|
bool BitmapX16::dithering_enabled() {
|
||
|
return dither;
|
||
|
}
|
||
|
void BitmapX16::resize(size_t w, size_t h) {
|
||
|
printf("Resizing image to: (%lu, %lu)\n", w, h);
|
||
|
image->resize(Geometry(w, h));
|
||
|
}
|
||
|
void BitmapX16::queue_resize(size_t w, size_t h) {
|
||
|
tw = w;
|
||
|
th = h;
|
||
|
}
|
||
|
void BitmapX16::apply() {
|
||
|
if (tw != 0 && th != 0) {
|
||
|
resize(tw, th);
|
||
|
tw = 0;
|
||
|
th = 0;
|
||
|
}
|
||
|
if (bpp == 0) {
|
||
|
bpp = 8;
|
||
|
quantize_colors = true;
|
||
|
}
|
||
|
if (significant_count == 0) {
|
||
|
significant_count = (1 << bpp) - 1;
|
||
|
quantize_colors = true;
|
||
|
}
|
||
|
if (quantize_colors) {
|
||
|
image->quantizeColors(significant_count);
|
||
|
image->quantizeDither(dither);
|
||
|
if (dither) {
|
||
|
image->quantizeDitherMethod(Magick::FloydSteinbergDitherMethod);
|
||
|
}
|
||
|
image->quantize();
|
||
|
generate_palette();
|
||
|
}
|
||
|
}
|
||
|
uint8_t BitmapX16::extra_to_real_palette(uint8_t idx) {
|
||
|
return image_palette_count + idx;
|
||
|
}
|
||
|
void BitmapX16::write_x16(const char *filename) {
|
||
|
vector<uint8_t> buf;
|
||
|
size_t bufsize;
|
||
|
uint8_t pixels_per_byte;
|
||
|
vector<uint8_t> pixels;
|
||
|
size_t pixelCount;
|
||
|
pixels_per_byte = (8/bpp);
|
||
|
apply();
|
||
|
w = image->columns();
|
||
|
h = image->rows();
|
||
|
printf("Image size: (%lu, %lu)\n", w, h);
|
||
|
pixelCount = w * h * 3;
|
||
|
pixels.resize(pixelCount);
|
||
|
bufsize = 512+32+((w*h)/pixels_per_byte);
|
||
|
buf.resize(bufsize);
|
||
|
memset(buf.data(), 0, bufsize);
|
||
|
buf[0] = 0x42;
|
||
|
buf[1] = 0x4D;
|
||
|
buf[2] = 0x58;
|
||
|
buf[3] = 1; // Version
|
||
|
buf[4] = bpp;
|
||
|
|
||
|
switch (bpp) {
|
||
|
case 1:
|
||
|
buf[5] = 0;
|
||
|
break;
|
||
|
case 2:
|
||
|
buf[5] = 1;
|
||
|
break;
|
||
|
case 4:
|
||
|
buf[5] = 2;
|
||
|
break;
|
||
|
case 8:
|
||
|
buf[5] = 3;
|
||
|
break;
|
||
|
default:
|
||
|
printf("Error: Invalid bit depth.\n");
|
||
|
throw std::exception();
|
||
|
break;
|
||
|
}
|
||
|
buf[6] = w;
|
||
|
buf[7] = w >> 8;
|
||
|
buf[8] = h;
|
||
|
buf[9] = h >> 8;
|
||
|
buf[10] = extra_to_real_palette(border);
|
||
|
buf[11] = significant_count;
|
||
|
buf[12] = significant_start;
|
||
|
for (size_t i = 13; i < 32; i++) {
|
||
|
buf[i] = 0; // Reserved bytes.
|
||
|
}
|
||
|
for (size_t i = 0; i < 256; i++) {
|
||
|
palette[i].write(buf.data() + (32+(i*2)));
|
||
|
}
|
||
|
for (size_t i = 0, x = 0, y = 0; i < (w * h); i++, x++) {
|
||
|
if (x >= w) {
|
||
|
x -= w;
|
||
|
y += 1;
|
||
|
}
|
||
|
ColorRGB px = image->pixelColor(x, y);
|
||
|
size_t imagestart = (32+512);
|
||
|
size_t pixelIdx = get_pixel_idx(x, y);
|
||
|
size_t imagebyteidx = get_byte_idx(pixelIdx);
|
||
|
uint8_t pixelinbyte = get_inner_idx(pixelIdx);
|
||
|
buf[imagestart + imagebyteidx] |= (color_to_palette_entry(px) & get_bitmask()) << (bpp * pixelinbyte);
|
||
|
}
|
||
|
printf("Writing output file %s...\n", filename);
|
||
|
std::ofstream outfile(filename,std::ofstream::binary);
|
||
|
outfile.write((const char*)buf.data(), bufsize);
|
||
|
outfile.close();
|
||
|
loaded = true;
|
||
|
}
|
||
|
void BitmapX16::load_x16(const char *filename) {
|
||
|
vector<uint8_t> buf;
|
||
|
size_t bufsize = 0;
|
||
|
size_t bufpos = 0;
|
||
|
uint8_t pixels_per_byte;
|
||
|
vector<uint8_t> pixels;
|
||
|
bufsize = 3;
|
||
|
buf.resize(bufsize);
|
||
|
std::ifstream infile(filename, std::ifstream::binary);
|
||
|
infile.read((char*)buf.data() + bufpos, bufsize - bufpos);
|
||
|
bufpos += bufsize - bufpos;
|
||
|
uint8_t magic[3] = {0x42, 0x4D, 0x58};
|
||
|
for (uint8_t i = 0; i < 3; i++) {
|
||
|
if (buf[i] != magic[i]) {
|
||
|
printf("Error: Invalid magic bytes.\n");
|
||
|
throw std::exception();
|
||
|
}
|
||
|
}
|
||
|
bufsize += 10;
|
||
|
buf.resize(bufsize);
|
||
|
infile.read((char*)buf.data() + bufpos, bufsize - bufpos);
|
||
|
bufpos += bufsize - bufpos;
|
||
|
if (buf[3] > 1) {
|
||
|
printf("X16 bitmap version %u is unsupported!\n", buf[4]);
|
||
|
throw std::exception();
|
||
|
}
|
||
|
bpp = buf[4];
|
||
|
uint8_t vera_color_depth = buf[5]; // Ignore for now.
|
||
|
pixels_per_byte = (8 / bpp);
|
||
|
w = buf[6] | (buf[7] << 8);
|
||
|
h = buf[8] | (buf[9] << 8);
|
||
|
printf("Image size: (%lu, %lu)\n", w, h);
|
||
|
border = buf[10];
|
||
|
significant_count = buf[11];
|
||
|
significant_start = buf[12];
|
||
|
bufsize += 19;
|
||
|
bufsize += 512;
|
||
|
bufsize += (w * h)/pixels_per_byte;
|
||
|
buf.resize(bufsize);
|
||
|
infile.read((char*)buf.data() + bufpos, bufsize - bufpos);
|
||
|
bufpos += bufsize - bufpos;
|
||
|
|
||
|
for (size_t i = 0; i < 256; i++) {
|
||
|
palette[i] = PaletteEntry(buf.data() + (32+(i*2)));
|
||
|
}
|
||
|
// Border is always an extra palette entry.
|
||
|
extra_palette_entries.push_back(palette[border]);
|
||
|
border = extra_palette_entries.size() - 1;
|
||
|
// Get pixel vector for later use as image data.
|
||
|
pixels.resize(w * h * 3);
|
||
|
size_t outpixelidx = 0;
|
||
|
for (size_t i = 0, x = 0, y = 0; i < (w * h); i++, x++) {
|
||
|
// Make sure Y is incremented when necessary.
|
||
|
if (x >= w) {
|
||
|
x -= w;
|
||
|
y += 1;
|
||
|
}
|
||
|
// Get the required data.
|
||
|
size_t imagestart = (32+512);
|
||
|
size_t pixelIdx = get_pixel_idx(x, y);
|
||
|
size_t imagebyteidx = get_byte_idx(pixelIdx);
|
||
|
uint8_t pixelinbyte = get_inner_idx(pixelIdx);
|
||
|
uint8_t paletteidx = (buf[imagestart + imagebyteidx] >> (pixelinbyte * bpp)) & (get_bitmask());
|
||
|
PaletteEntry entry = palette[paletteidx];
|
||
|
uint8_t r = entry.r << 4, g = entry.g << 4, b = entry.b << 4;
|
||
|
// Add the pixel data to the pixels array.
|
||
|
pixels[outpixelidx++] = r;
|
||
|
pixels[outpixelidx++] = g;
|
||
|
pixels[outpixelidx++] = b;
|
||
|
}
|
||
|
// Create the Magick++ image
|
||
|
image = new Image(w, h, "RGB", CharPixel, pixels.data());
|
||
|
// Clean up and set the loaded flag.
|
||
|
infile.close();
|
||
|
loaded = true;
|
||
|
}
|
||
|
void BitmapX16::write_pc(const char *filename) {
|
||
|
if (!loaded) {
|
||
|
printf("Error: Attempt to write unloaded file!\n");
|
||
|
throw std::exception();
|
||
|
}
|
||
|
image->write(filename);
|
||
|
}
|
||
|
void BitmapX16::load_pc(const char *filename) {
|
||
|
image = new Image(filename);
|
||
|
w = image->columns();
|
||
|
h = image->rows();
|
||
|
if (bpp == 0) set_bpp(8);
|
||
|
if (significant_count == 0) set_significant(1 << bpp);
|
||
|
apply();
|
||
|
loaded = true;
|
||
|
}
|
||
|
size_t BitmapX16::get_pixel_idx(size_t x, size_t y) {
|
||
|
return (y * w) + x;
|
||
|
}
|
||
|
size_t BitmapX16::get_byte_idx(size_t pixelidx) {
|
||
|
return pixelidx / (8/bpp);
|
||
|
}
|
||
|
uint8_t BitmapX16::get_inner_idx(size_t pixelidx) {
|
||
|
return pixelidx % (8/bpp);
|
||
|
}
|
||
|
uint8_t BitmapX16::get_bitmask() {
|
||
|
if (bitmask_bpp != bpp) {
|
||
|
bitmask = (1 << bpp) - 1;
|
||
|
}
|
||
|
return bitmask;
|
||
|
}
|
||
|
uint8_t BitmapX16::get_orable_pixel(uint8_t pixelinbyte, uint8_t color) {
|
||
|
return (color & get_bitmask()) << (bpp * ((8/bpp) - pixelinbyte - 1));
|
||
|
}
|
||
|
|
||
|
BitmapX16::BitmapX16() {
|
||
|
extra_palette_entries = vector<PaletteEntry>();
|
||
|
}
|
||
|
void BitmapX16::generate_palette() {
|
||
|
uint16_t max = (uint16_t)image->colorMapSize();
|
||
|
uint8_t color[3];
|
||
|
if (max > 256) max = 256;
|
||
|
if (bpp == 0) {
|
||
|
if (max <= 4) {
|
||
|
bpp = 2;
|
||
|
} else if (max <= 16) {
|
||
|
bpp = 4;
|
||
|
} else {
|
||
|
bpp = 8;
|
||
|
}
|
||
|
}
|
||
|
if (significant_count == 0) {
|
||
|
significant_count = max;
|
||
|
}
|
||
|
bitmask = (1 << bpp) - 1;
|
||
|
for (uint16_t i = 0; i < max; i++) {
|
||
|
ColorRGB map_color = image->colorMap(i);
|
||
|
palette[i] = PaletteEntry(map_color);
|
||
|
}
|
||
|
image_palette_count = max;
|
||
|
for (uint16_t i = max; i < 256; i++) {
|
||
|
if ((uint16_t)extra_palette_entries.size() > i - max) {
|
||
|
palette[i] = extra_palette_entries[i - max];
|
||
|
} else {
|
||
|
palette[i] = PaletteEntry();
|
||
|
}
|
||
|
}
|
||
|
return;
|
||
|
for (uint16_t i = 0; i < max; i++) {
|
||
|
printf("pallete[%u] = #%02x%02x%02x\n", i, palette[i].r, palette[i].g, palette[i].b);
|
||
|
}
|
||
|
}
|
||
|
uint8_t BitmapX16::add_palette_entry(PaletteEntry entry) {
|
||
|
extra_palette_entries.push_back(entry);
|
||
|
return (uint8_t)(extra_palette_entries.size() - 1);
|
||
|
}
|
||
|
uint8_t BitmapX16::color_to_palette_entry(const ColorRGB &rgb) {
|
||
|
PaletteEntry color(rgb);
|
||
|
float closeness = 100000.0f;
|
||
|
uint8_t output;
|
||
|
for (size_t i = 0; i < significant_count; i++) {
|
||
|
float possibility_closeness = closeness_to_color(palette[i], color);
|
||
|
//printf("Closeness: %f", possibility_closeness);
|
||
|
if (possibility_closeness < closeness) {
|
||
|
output = i;
|
||
|
closeness = possibility_closeness;
|
||
|
}
|
||
|
}
|
||
|
//PaletteEntry entry = palette[output];
|
||
|
//printf("Color: #%0x%0x%0x -> Palette entry#%0x%0x%0x, closeness: %f\n", color.r, color.g, color.b , entry.r, entry.g, entry.b, closeness);
|
||
|
return output;
|
||
|
}
|
||
|
BitmapX16::~BitmapX16() {
|
||
|
if (image != nullptr) {
|
||
|
delete image;
|
||
|
}
|
||
|
}
|
||
|
uint8_t BitmapX16::get_border_color() {
|
||
|
return border;
|
||
|
}
|
||
|
void BitmapX16::set_border_color(uint8_t idx) {
|
||
|
border = idx;
|
||
|
}
|