############################################################################### ### Generic Makefile for cc65 projects - full version with abstract options ### ### V1.3.0(w) 2010 - 2013 Oliver Schmidt & Patryk "Silver Dream !" Ɓogiewa ### ############################################################################### ############################################################################### ### In order to override defaults - values can be assigned to the variables ### ############################################################################### # Space or comma separated list of cc65 supported target platforms to build for. # Default: c64 (lowercase!) TARGETS := cx16 # Name of the final, single-file executable. # Default: name of the current dir with target name appended PROGRAM := bmxview # Path(s) to additional libraries required for linking the program # Use only if you don't want to place copies of the libraries in SRCDIR # Default: none LIBS := # Custom linker configuration file # Use only if you don't want to place it in SRCDIR # Default: none CONFIG := # Additional C compiler flags and options. # Default: none CFLAGS = # Additional assembler flags and options. # Default: none ASFLAGS = # Additional linker flags and options. # Default: none LDFLAGS = # Path to the directory containing C and ASM sources. # Default: src SRCDIR := # Path to the directory where object files are to be stored (inside respective target subdirectories). # Default: obj OBJDIR := # Command used to run the emulator. # Default: depending on target platform. For default (c64) target: x64 -kernal kernal -VICIIdsize -autoload EMUCMD := # Optional commands used before starting the emulation process, and after finishing it. # Default: none # Examples #PREEMUCMD := osascript -e "tell application \"System Events\" to set isRunning to (name of processes) contains \"X11.bin\"" -e "if isRunning is true then tell application \"X11\" to activate" #PREEMUCMD := osascript -e "tell application \"X11\" to activate" #POSTEMUCMD := osascript -e "tell application \"System Events\" to tell process \"X11\" to set visible to false" #POSTEMUCMD := osascript -e "tell application \"Terminal\" to activate" PREEMUCMD := POSTEMUCMD := # On Windows machines VICE emulators may not be available in the PATH by default. # In such case, please set the variable below to point to directory containing # VICE emulators. #VICE_HOME := "C:\Program Files\WinVICE-2.2-x86\" VICE_HOME := # Options state file name. You should not need to change this, but for those # rare cases when you feel you really need to name it differently - here you are STATEFILE := Makefile.options ################################################################################### #### DO NOT EDIT BELOW THIS LINE, UNLESS YOU REALLY KNOW WHAT YOU ARE DOING! #### ################################################################################### ################################################################################### ### Mapping abstract options to the actual compiler, assembler and linker flags ### ### Predefined compiler, assembler and linker flags, used with abstract options ### ### valid for 2.14.x. Consult the documentation of your cc65 version before use ### ################################################################################### # Compiler flags used to tell the compiler to optimise for SPEED define _optspeed_ CFLAGS += -Oris endef # Compiler flags used to tell the compiler to optimise for SIZE define _optsize_ CFLAGS += -Or endef # Compiler and assembler flags for generating listings define _listing_ CFLAGS += --listing $$(@:.o=.lst) ASFLAGS += --listing $$(@:.o=.lst) REMOVES += $(addsuffix .lst,$(basename $(OBJECTS))) endef # Linker flags for generating map file define _mapfile_ LDFLAGS += --mapfile $$@.map REMOVES += $(PROGRAM).map endef # Linker flags for generating VICE label file define _labelfile_ LDFLAGS += -Ln $$@.lbl REMOVES += $(PROGRAM).lbl endef # Linker flags for generating a debug file define _debugfile_ LDFLAGS += -Wl --dbgfile,$$@.dbg REMOVES += $(PROGRAM).dbg endef ############################################################################### ### Defaults to be used if nothing defined in the editable sections above ### ############################################################################### # Presume the C64 target like the cl65 compile & link utility does. # Set TARGETS to override. ifeq ($(TARGETS),) TARGETS := c64 endif # Presume we're in a project directory so name the program like the current # directory. Set PROGRAM to override. ifeq ($(PROGRAM),) PROGRAM := $(notdir $(CURDIR)) endif # Presume the C and asm source files to be located in the subdirectory 'src'. # Set SRCDIR to override. ifeq ($(SRCDIR),) SRCDIR := src endif # Presume the object and dependency files to be located in the subdirectory # 'obj' (which will be created). Set OBJDIR to override. ifeq ($(OBJDIR),) OBJDIR := obj endif TARGETOBJDIR := $(OBJDIR)/$(TARGETS) # Default emulator commands and options for particular targets. # Set EMUCMD to override. c64_EMUCMD := $(VICE_HOME)x64 -kernal kernal -VICIIdsize -autoload c128_EMUCMD := $(VICE_HOME)x128 -kernal kernal -VICIIdsize -autoload vic20_EMUCMD := $(VICE_HOME)xvic -kernal kernal -VICdsize -autoload pet_EMUCMD := $(VICE_HOME)xpet -Crtcdsize -autoload plus4_EMUCMD := $(VICE_HOME)xplus4 -TEDdsize -autoload # So far there is no x16 emulator in VICE (why??) so we have to use xplus4 with -memsize option c16_EMUCMD := $(VICE_HOME)xplus4 -ramsize 16 -TEDdsize -autoload cbm510_EMUCMD := $(VICE_HOME)xcbm2 -model 510 -VICIIdsize -autoload cbm610_EMUCMD := $(VICE_HOME)xcbm2 -model 610 -Crtcdsize -autoload atari_EMUCMD := atari800 -windowed -xl -pal -nopatchall -run cx16_EMUCMD := x16emu -fsroot . -debug -run -prg box16_EMUCMD := box16 -hypercall_path . -sym $(PROGRAM).cx16.lbl -run -prg emu_prog := ifeq ($(emu_prog),box16) cx16_EMUCMD = $(box16_EMUCMD) endif ifeq ($(EMUCMD),) EMUCMD = $($(CC65TARGET)_EMUCMD) endif ############################################################################### ### The magic begins ### ############################################################################### # The "Native Win32" GNU Make contains quite some workarounds to get along with # cmd.exe as shell. However it does not provide means to determine that it does # actually activate those workarounds. Especially $(SHELL) does NOT contain the # value 'cmd.exe'. So the usual way to determine if cmd.exe is being used is to # execute the command 'echo' without any parameters. Only cmd.exe will return a # non-empty string - saying 'ECHO is on/off'. # # Many "Native Win32" programs accept '/' as directory delimiter just fine. How- # ever the internal commands of cmd.exe generally require '\' to be used. # # cmd.exe has an internal command 'mkdir' that doesn't understand nor require a # '-p' to create parent directories as needed. # # cmd.exe has an internal command 'del' that reports a syntax error if executed # without any file so make sure to call it only if there's an actual argument. ifeq ($(shell echo),) MKDIR = mkdir -p $1 RMDIR = rmdir $1 RMFILES = $(RM) $1 else MKDIR = mkdir $(subst /,\,$1) RMDIR = rmdir $(subst /,\,$1) RMFILES = $(if $1,del /f $(subst /,\,$1)) endif COMMA := , SPACE := $(N/A) $(N/A) define NEWLINE endef # Note: Do not remove any of the two empty lines above ! TARGETLIST := $(subst $(COMMA),$(SPACE),$(TARGETS)) ifeq ($(words $(TARGETLIST)),1) # Set PROGRAM to something like 'myprog.c64'. override PROGRAM := $(PROGRAM).$(TARGETLIST) # Set SOURCES to something like 'src/foo.c src/bar.s'. # Use of assembler files with names ending differently than .s is deprecated! SOURCES := $(wildcard $(SRCDIR)/*.c) SOURCES += $(wildcard $(SRCDIR)/*.s) SOURCES += $(wildcard $(SRCDIR)/*.asm) SOURCES += $(wildcard $(SRCDIR)/*.a65) # Add to SOURCES something like 'src/c64/me.c src/c64/too.s'. # Use of assembler files with names ending differently than .s is deprecated! SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.c) SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.s) SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.asm) SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.a65) # Set OBJECTS to something like 'obj/c64/foo.o obj/c64/bar.o'. OBJECTS := $(addsuffix .o,$(basename $(addprefix $(TARGETOBJDIR)/,$(notdir $(SOURCES))))) # Set DEPENDS to something like 'obj/c64/foo.d obj/c64/bar.d'. DEPENDS := $(OBJECTS:.o=.d) # Add to LIBS something like 'src/foo.lib src/c64/bar.lib'. LIBS += $(wildcard $(SRCDIR)/*.lib) LIBS += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.lib) # Add to CONFIG something like 'src/c64/bar.cfg src/foo.cfg'. CONFIG += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.cfg) CONFIG += $(wildcard $(SRCDIR)/*.cfg) # Select CONFIG file to use. Target specific configs have higher priority. ifneq ($(word 2,$(CONFIG)),) CONFIG := $(firstword $(CONFIG)) $(info Using config file $(CONFIG) for linking) endif .SUFFIXES: .PHONY: all test clean zap love all: $(PROGRAM) -include $(DEPENDS) -include $(STATEFILE) # If OPTIONS are given on the command line then save them to STATEFILE # if (and only if) they have actually changed. But if OPTIONS are not # given on the command line then load them from STATEFILE. Have object # files depend on STATEFILE only if it actually exists. ifeq ($(origin OPTIONS),command line) ifneq ($(OPTIONS),$(_OPTIONS_)) ifeq ($(OPTIONS),) $(info Removing OPTIONS) $(shell $(RM) $(STATEFILE)) $(eval $(STATEFILE):) else $(info Saving OPTIONS=$(OPTIONS)) $(shell echo _OPTIONS_=$(OPTIONS) > $(STATEFILE)) endif $(eval $(OBJECTS): $(STATEFILE)) endif else ifeq ($(origin _OPTIONS_),file) $(info Using saved OPTIONS=$(_OPTIONS_)) OPTIONS = $(_OPTIONS_) $(eval $(OBJECTS): $(STATEFILE)) endif endif # Transform the abstract OPTIONS to the actual cc65 options. $(foreach o,$(subst $(COMMA),$(SPACE),$(OPTIONS)),$(eval $(_$o_))) # Strip potential variant suffix from the actual cc65 target. CC65TARGET := $(firstword $(subst .,$(SPACE),$(TARGETLIST))) # The remaining targets. $(TARGETOBJDIR): $(call MKDIR,$@) $(CONFIG): vpath %.c $(SRCDIR)/$(TARGETLIST) $(SRCDIR) $(TARGETOBJDIR)/%.o: %.c | $(TARGETOBJDIR) cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(CFLAGS) -o $@ $< vpath %.s $(SRCDIR)/$(TARGETLIST) $(SRCDIR) $(TARGETOBJDIR)/%.o: %.s | $(TARGETOBJDIR) cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $< vpath %.asm $(SRCDIR)/$(TARGETLIST) $(SRCDIR) $(TARGETOBJDIR)/%.o: %.asm | $(TARGETOBJDIR) cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $< vpath %.a65 $(SRCDIR)/$(TARGETLIST) $(SRCDIR) $(TARGETOBJDIR)/%.o: %.a65 | $(TARGETOBJDIR) cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $< vpath %.png $(SRCDIR)/$(TARGETLIST) $(SRCDIR) $(PROGRAM): $(CONFIG) $(OBJECTS) $(LIBS) cl65 -t $(CC65TARGET) $(LDFLAGS) -o $@ $(patsubst %.cfg,-C %.cfg,$^) test: $(PROGRAM) $(PREEMUCMD) $(EMUCMD) $< $(POSTEMUCMD) clean: $(call RMFILES,$(OBJECTS)) $(call RMFILES,$(DEPENDS)) $(call RMFILES,$(REMOVES)) $(call RMFILES,$(PROGRAM)) else # $(words $(TARGETLIST)),1 all test clean: $(foreach t,$(TARGETLIST),$(MAKE) TARGETS=$t $@$(NEWLINE)) endif # $(words $(TARGETLIST)),1 OBJDIRLIST := $(wildcard $(OBJDIR)/*) zap: $(foreach o,$(OBJDIRLIST),-$(call RMFILES,$o/*.o $o/*.d $o/*.lst)$(NEWLINE)) $(foreach o,$(OBJDIRLIST),-$(call RMDIR,$o)$(NEWLINE)) -$(call RMDIR,$(OBJDIR)) -$(call RMFILES,$(basename $(PROGRAM)).* $(STATEFILE)) love: @echo "Not war, eh?" ################################################################### ### Place your additional targets in the additional Makefiles ### ### in the same directory - their names have to end with ".mk"! ### ################################################################### -include *.mk