Temporarily add prism launcher 9.1
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154
games-action/prismlauncher/prismlauncher-9.1.ebuild
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154
games-action/prismlauncher/prismlauncher-9.1.ebuild
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# Copyright 1999-2024 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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inherit cmake java-pkg-2 optfeature toolchain-funcs xdg
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DESCRIPTION="A custom, open source Minecraft launcher"
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HOMEPAGE="https://prismlauncher.org/ https://github.com/PrismLauncher/PrismLauncher"
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if [[ ${PV} == 9999 ]]; then
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inherit git-r3
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EGIT_REPO_URI="
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https://github.com/PrismLauncher/PrismLauncher
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"
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EGIT_SUBMODULES=(
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'*' '-libraries/cmark' '-libraries/extra-cmake-modules' '-libraries/filesystem' '-libraries/quazip'
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'-libraries/tomlplusplus' '-libraries/zlib'
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)
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else
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MY_PN="PrismLauncher"
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# Let's use the vendored tarball to avoid dealing with the submodules directly
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SRC_URI="
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https://github.com/PrismLauncher/PrismLauncher/releases/download/${PV}/${MY_PN}-${PV}.tar.gz -> ${P}.tar.gz
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"
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# The Prism's files are unpacked to ${WORKDIR}/PrismLauncher-${PV}
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S="${WORKDIR}/${MY_PN}-${PV}"
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KEYWORDS="~amd64 ~arm64"
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fi
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# GPL-3 for PolyMC (PrismLauncher is forked from it) and Prism itself
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# Apache-2.0 for MultiMC (PolyMC is forked from it)
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# LGPL-3+ for libnbtplusplus
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# See the rest of PrismLauncher's libraries at https://github.com/PrismLauncher/PrismLauncher/tree/develop/libraries
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LICENSE="Apache-2.0 BSD BSD-2 GPL-2+ GPL-3 ISC LGPL-2.1+ LGPL-3+"
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SLOT="0"
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IUSE="qt6 test"
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RESTRICT="!test? ( test )"
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MIN_QT_5_VERSION="5.12.0"
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MIN_QT_6_VERSION="6.0.0"
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QT_DEPS="
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!qt6? (
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>=dev-qt/qtconcurrent-${MIN_QT_5_VERSION}:5
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>=dev-qt/qtcore-${MIN_QT_5_VERSION}:5
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>=dev-qt/qtgui-${MIN_QT_5_VERSION}:5
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>=dev-qt/qtnetwork-${MIN_QT_5_VERSION}:5
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>=dev-qt/qttest-${MIN_QT_5_VERSION}:5
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>=dev-qt/qtwidgets-${MIN_QT_5_VERSION}:5
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>=dev-qt/qtxml-${MIN_QT_5_VERSION}:5
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)
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qt6? (
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>=dev-qt/qtbase-${MIN_QT_6_VERSION}:6[concurrent,gui,network,widgets,xml(+)]
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>=dev-qt/qt5compat-${MIN_QT_6_VERSION}:6
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)
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"
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# Required at both build-time and run-time
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COMMON_DEPENDS="
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${QT_DEPS}
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!qt6? ( >=dev-libs/quazip-1.3:=[qt5(+)] )
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qt6? ( >=dev-libs/quazip-1.3:=[qt6(-)] )
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app-text/cmark:=
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dev-cpp/tomlplusplus
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sys-libs/zlib
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"
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BDEPEND="
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app-text/scdoc
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kde-frameworks/extra-cmake-modules:0
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virtual/pkgconfig
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"
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# The gulrak-filesystem dependency is only needed at build time, because we don't actually use it on Linux,
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# only on legacy macOS. Still, we need it present at build time to appease CMake, and having it like this
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# makes it easier to maintain than patching the CMakeLists file directly.
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DEPEND="
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${COMMON_DEPENDS}
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dev-cpp/gulrak-filesystem
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media-libs/libglvnd
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>=virtual/jdk-1.8.0:*
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"
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# QtSvg imageplugin needed at runtime for svg icons. Its used via QIcon.
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# At run-time we don't depend on JDK, only JRE
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# And we need more than just the GL headers
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RDEPEND="
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${COMMON_DEPENDS}
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!qt6? ( >=dev-qt/qtsvg-${MIN_QT_5_VERSION}:5 )
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qt6? ( >=dev-qt/qtsvg-${MIN_QT_6_VERSION}:6 )
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>=virtual/jre-1.8.0:*
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virtual/opengl
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"
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src_prepare() {
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cmake_src_prepare
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local java="$(java-config -f)"
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local java_version=${java//[^0-9]/}
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if [[ ${java_version} -ge 20 ]]; then
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elog "Java 20 and up has dropped binary compatibility with java 7."
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elog "${PN} is being compiled with java ${java_version}."
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elog "The sources will be patched to build binary compatible with"
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elog "java 8 instead of java 7. This may cause issues with very old"
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elog "Minecraft versions and/or older forge versions."
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elog
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elog "If you experience any problems, install an older java compiler"
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elog "and select it with \"eselect java\", then recompile ${PN}."
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eapply "${FILESDIR}/${PN}-8.2-openjdk21.patch"
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fi
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}
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src_configure() {
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local mycmakeargs=(
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-DCMAKE_INSTALL_PREFIX="/usr"
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# Resulting binary is named prismlauncher
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-DLauncher_APP_BINARY_NAME="${PN}"
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-DLauncher_BUILD_PLATFORM="Gentoo"
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-DLauncher_QT_VERSION_MAJOR=$(usex qt6 6 5)
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-DENABLE_LTO=$(tc-is-lto)
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-DBUILD_TESTING=$(usex test)
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)
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cmake_src_configure
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}
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src_compile() {
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cmake_src_compile
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}
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pkg_postinst() {
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xdg_pkg_postinst
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# Original issue: https://github.com/PolyMC/PolyMC/issues/227
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optfeature "old Minecraft (<= 1.12.2) support" x11-apps/xrandr
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optfeature "built-in MangoHud support" games-util/mangohud
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optfeature "built-in Feral Gamemode support" games-util/gamemode
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}
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