gentoo_catmeow_repo/games-action/prismlauncher/prismlauncher-9.1.ebuild

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# Copyright 1999-2024 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit cmake java-pkg-2 optfeature toolchain-funcs xdg
DESCRIPTION="A custom, open source Minecraft launcher"
HOMEPAGE="https://prismlauncher.org/ https://github.com/PrismLauncher/PrismLauncher"
if [[ ${PV} == 9999 ]]; then
inherit git-r3
EGIT_REPO_URI="
https://github.com/PrismLauncher/PrismLauncher
"
EGIT_SUBMODULES=(
'*' '-libraries/cmark' '-libraries/extra-cmake-modules' '-libraries/filesystem' '-libraries/quazip'
'-libraries/tomlplusplus' '-libraries/zlib'
)
else
MY_PN="PrismLauncher"
# Let's use the vendored tarball to avoid dealing with the submodules directly
SRC_URI="
https://github.com/PrismLauncher/PrismLauncher/releases/download/${PV}/${MY_PN}-${PV}.tar.gz -> ${P}.tar.gz
"
# The Prism's files are unpacked to ${WORKDIR}/PrismLauncher-${PV}
S="${WORKDIR}/${MY_PN}-${PV}"
KEYWORDS="~amd64 ~arm64"
fi
# GPL-3 for PolyMC (PrismLauncher is forked from it) and Prism itself
# Apache-2.0 for MultiMC (PolyMC is forked from it)
# LGPL-3+ for libnbtplusplus
# See the rest of PrismLauncher's libraries at https://github.com/PrismLauncher/PrismLauncher/tree/develop/libraries
LICENSE="Apache-2.0 BSD BSD-2 GPL-2+ GPL-3 ISC LGPL-2.1+ LGPL-3+"
SLOT="0"
IUSE="qt6 test"
RESTRICT="!test? ( test )"
MIN_QT_5_VERSION="5.12.0"
MIN_QT_6_VERSION="6.0.0"
QT_DEPS="
!qt6? (
>=dev-qt/qtconcurrent-${MIN_QT_5_VERSION}:5
>=dev-qt/qtcore-${MIN_QT_5_VERSION}:5
>=dev-qt/qtgui-${MIN_QT_5_VERSION}:5
>=dev-qt/qtnetwork-${MIN_QT_5_VERSION}:5
>=dev-qt/qttest-${MIN_QT_5_VERSION}:5
>=dev-qt/qtwidgets-${MIN_QT_5_VERSION}:5
>=dev-qt/qtxml-${MIN_QT_5_VERSION}:5
)
qt6? (
>=dev-qt/qtbase-${MIN_QT_6_VERSION}:6[concurrent,gui,network,widgets,xml(+)]
>=dev-qt/qt5compat-${MIN_QT_6_VERSION}:6
)
"
# Required at both build-time and run-time
COMMON_DEPENDS="
${QT_DEPS}
!qt6? ( >=dev-libs/quazip-1.3:=[qt5(+)] )
qt6? ( >=dev-libs/quazip-1.3:=[qt6(-)] )
app-text/cmark:=
dev-cpp/tomlplusplus
sys-libs/zlib
"
BDEPEND="
app-text/scdoc
kde-frameworks/extra-cmake-modules:0
virtual/pkgconfig
"
# The gulrak-filesystem dependency is only needed at build time, because we don't actually use it on Linux,
# only on legacy macOS. Still, we need it present at build time to appease CMake, and having it like this
# makes it easier to maintain than patching the CMakeLists file directly.
DEPEND="
${COMMON_DEPENDS}
dev-cpp/gulrak-filesystem
media-libs/libglvnd
>=virtual/jdk-1.8.0:*
"
# QtSvg imageplugin needed at runtime for svg icons. Its used via QIcon.
# At run-time we don't depend on JDK, only JRE
# And we need more than just the GL headers
RDEPEND="
${COMMON_DEPENDS}
!qt6? ( >=dev-qt/qtsvg-${MIN_QT_5_VERSION}:5 )
qt6? ( >=dev-qt/qtsvg-${MIN_QT_6_VERSION}:6 )
>=virtual/jre-1.8.0:*
virtual/opengl
"
src_prepare() {
cmake_src_prepare
local java="$(java-config -f)"
local java_version=${java//[^0-9]/}
if [[ ${java_version} -ge 20 ]]; then
elog "Java 20 and up has dropped binary compatibility with java 7."
elog "${PN} is being compiled with java ${java_version}."
elog "The sources will be patched to build binary compatible with"
elog "java 8 instead of java 7. This may cause issues with very old"
elog "Minecraft versions and/or older forge versions."
elog
elog "If you experience any problems, install an older java compiler"
elog "and select it with \"eselect java\", then recompile ${PN}."
eapply "${FILESDIR}/${PN}-9.1-openjdk21.patch"
fi
}
src_configure() {
local mycmakeargs=(
-DCMAKE_INSTALL_PREFIX="/usr"
# Resulting binary is named prismlauncher
-DLauncher_APP_BINARY_NAME="${PN}"
-DLauncher_BUILD_PLATFORM="Gentoo"
-DLauncher_QT_VERSION_MAJOR=$(usex qt6 6 5)
-DENABLE_LTO=$(tc-is-lto)
-DBUILD_TESTING=$(usex test)
)
cmake_src_configure
}
src_compile() {
cmake_src_compile
}
pkg_postinst() {
xdg_pkg_postinst
# Original issue: https://github.com/PolyMC/PolyMC/issues/227
optfeature "old Minecraft (<= 1.12.2) support" x11-apps/xrandr
optfeature "built-in MangoHud support" games-util/mangohud
optfeature "built-in Feral Gamemode support" games-util/gamemode
}