looper/backends/playback/sdl_mixer_x/sdl_mixer_x.hpp

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#pragma once
#include "playback_backend.hpp"
#include <SDL_mixer.h>
#include "file_backend.hpp"
class SDLMixerXBackend : public PlaybackBackend {
Mix_Music *music;
Mix_CommonMixer_t mixer;
File *file;
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bool initial = false;
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public:
inline std::string get_id() override {
return "sdl_mixer_x";
}
inline std::string get_name() override {
return "SDL Mixer X";
}
std::optional<uint64_t> get_max_samples() override;
void seek(double position) override;
double get_position() override;
void load(const char *filename) override;
void switch_stream(int idx) override;
void cleanup() override;
size_t render(void *buf, size_t maxlen) override;
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void add_licenses() override;
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SDLMixerXBackend();
~SDLMixerXBackend() override;
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};