looper/backends/ui/haiku/aboutwindow.h

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#pragma once
#include <Window.h>
#include <Message.h>
#include <TextView.h>
#include <Handler.h>
#include <string>
#include <StringItem.h>
#include <ListView.h>
#include <license.hpp>
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#include "utils.h"
class HaikuLicenseItem : public BStringItem {
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public:
std::string license_text;
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HaikuLicenseItem(const LicenseData license);
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};
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class HaikuAboutWindow : public BWindow
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{
BListView *license_list;
BTextView *license_text;
public:
bool QuitRequested() override;
void Show() override;
void MessageReceived(BMessage *msg) override;
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HaikuAboutWindow();
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};