2023-06-04 03:27:14 -07:00
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project('neko-player', ['c', 'cpp'],
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2023-04-24 13:45:06 -07:00
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version : '0.1',
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default_options : ['warning_level=3',
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'cpp_std=c++20'])
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if get_option('debug')
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add_global_arguments('-DDEBUG', language: 'cpp')
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endif
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deps = [
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dependency('raylib'),
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dependency('sdl2'),
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dependency('sdl2_image'),
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dependency('gl'),
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dependency('jsoncpp'),
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]
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srcs = [
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'main.cpp',
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'playback.cpp',
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'imgui/imgui.cpp',
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'imgui/imgui_widgets.cpp',
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'imgui/imgui_tables.cpp',
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'imgui/imgui_draw.cpp',
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'imgui/imgui_demo.cpp',
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'imgui/backends/imgui_impl_sdl2.cpp',
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'imgui/backends/imgui_impl_opengl3.cpp',
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]
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include_dirs = [
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'imgui',
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'imgui/backends',
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'imgui-filebrowser',
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'IconFontCppHeaders',
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'assets',
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]
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2023-04-24 15:28:39 -07:00
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res = run_command('./assets/update-assets.sh', check: true)
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2023-04-24 13:45:06 -07:00
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exe = executable('player', srcs,
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dependencies: deps,
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include_directories: include_dirs,
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install : true)
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