Prepare for playlists in playback

This commit is contained in:
Zachary Hall 2024-12-08 11:01:43 -08:00
parent 9b9ba29dfc
commit 373f9de27c
2 changed files with 152 additions and 74 deletions

View file

@ -31,47 +31,93 @@ void PlaybackInstance::SDLCallbackInner(Uint8 *stream, int len) {
SDL_memset((void*)stream, 0, len);
if (!playback_ready.load()) return;
if (process == nullptr) return;
if (st == nullptr) return;
size_t unit = sizeof(SAMPLETYPE) * spec.channels;
size_t bytes_per_iter = (bufsize / unit) * unit;
while (st->numSamples() * unit <= (size_t)len) {
if (process == nullptr) {
return;
}
Uint8 *new_buf;
int new_bufsize;
new_buf = buf;
bytes_per_iter = backend_spec.size;
if (bytes_per_iter > bufsize) {
bytes_per_iter = bufsize;
}
new_bufsize = bytes_per_iter;
if (this->process != nullptr) {
size_t new_bytes = this->process->render(buf, bytes_per_iter);
if (SDL_AudioStreamPut(sdl_stream, buf, new_bytes) < 0) {
SAMPLETYPE *tmpbuf = (SAMPLETYPE*)malloc(bytes_per_iter);
memset(tmpbuf, 0, bytes_per_iter);
while (m_st->numSamples() * unit <= (size_t)len) {
for (auto &data : m_playback_data) {
Uint8 *new_buf;
int new_bufsize;
new_buf = buf;
bytes_per_iter = data.m_backend_spec.size;
if (bytes_per_iter > bufsize) {
bytes_per_iter = bufsize;
}
new_bufsize = bytes_per_iter;
size_t new_bytes = data.m_pProcess->render(buf, bytes_per_iter);
if (SDL_AudioStreamPut(data.m_pStream, buf, new_bytes) < 0) {
ERROR.writefln("SDL_AudioStreamPut: %s", SDL_GetError());
DEBUG.writefln("Current audio backend: %s", process->get_backend_id().c_str());
DEBUG.writefln("SDL_AudioStream *sdl_stream = %0lx", (size_t)sdl_stream);
DEBUG.writefln("Current audio backend: %s", data.m_pProcess->get_backend_id().c_str());
DEBUG.writefln("SDL_AudioStream *sdl_stream = %0lx", (size_t)data.m_pStream);
return;
}
do {
new_bufsize = SDL_AudioStreamGet(sdl_stream, buf, std::min((size_t)backend_spec.samples, bufsize / unit) * unit);
if (new_bufsize < 0) {
ERROR.writefln("SDL_AudioStreamGet: %s", SDL_GetError());
DEBUG.writefln("Current audio backend: %s", process->get_backend_id().c_str());
return;
}
SAMPLETYPE *sbuf = (SAMPLETYPE*)buf;
for (size_t i = 0; i < (new_bufsize / unit) * spec.channels; i++) {
sbuf[i] *= real_volume;
}
st->putSamples(sbuf, new_bufsize / unit);
new_bufsize = SDL_AudioStreamGet(data.m_pStream, buf, bytes_per_iter);
if (new_bufsize < 0) {
ERROR.writefln("SDL_AudioStreamGet: %s", SDL_GetError());
DEBUG.writefln("Current audio backend: %s", data.m_pProcess->get_backend_id().c_str());
return;
}
SAMPLETYPE *sbuf = (SAMPLETYPE*)buf;
for (size_t i = 0; i < (new_bufsize / unit) * spec.channels; i++) {
if (data.m_fade_time >= 0.0) {
if ((i % spec.channels) == 0) {
data.m_fade_time -= 1.0 / (spec.freq);
if (data.m_fade_time <= 0.0) {
data.delete_needed = true;
break;
}
}
sbuf[i] *= data.m_fade_time;
}
tmpbuf[i] += sbuf[i];
}
data.m_st->putSamples(sbuf, new_bufsize / unit);
if (data.delete_needed) {
break;
}
} while (new_bufsize > 0);
} else {
return;
}
}
st->receiveSamples((SAMPLETYPE*)stream, len / unit);
for (auto &data : m_playback_data) {
size_t tmplen = 0;
size_t bufused = (bufsize / unit) * unit;
bool done = false;
{
uint samples;
do {
samples = data.m_st->receiveSamples((SAMPLETYPE*)(void*)buf, tmplen / unit);
m_st->putSamples((SAMPLETYPE*)(void*)buf, samples);
} while (samples > 0);
}
for (size_t i = 0; i < len; i += bufused) {
if (i + bufused >= len) {
tmplen = len - i;
} else {
tmplen = bufused;
}
uint samples = m_st->receiveSamples((SAMPLETYPE*)(void*)buf, tmplen / unit);
for (size_t j = 0; j < samples * spec.channels; j++) {
((SAMPLETYPE*)(void*)stream)[j] += ((SAMPLETYPE*)(void*)buf)[(i * bufused / unit) + j];
}
if (samples == 0) {
done = true;
break;
}
}
if (data.delete_needed) {
continue;
}
}
for (size_t i = 0; i > m_playback_data.size();) {
auto &data = m_playback_data[i];
if (data.delete_needed) {
m_playback_data.erase(m_playback_data.begin() + i);
} else {
i++;
}
}
}
}
#ifdef __ANDROID__
oboe::DataCallbackResult PlaybackInstance::onAudioReady(
@ -109,18 +155,23 @@ void PlaybackInstance::Load(const char *file, int idx) {
LockAudioDevice();
load_finished.store(false);
playback_ready.store(false);
if (process != nullptr) delete process;
for (auto &data : m_playback_data) {
data.m_fade_time = 1.0;
}
PlaybackProcess *process = nullptr;
playback_data data;
try {
process = new PlaybackProcess(file, idx);
} catch (std::exception e) {
ERROR.writefln("Exception caught when creating process: %s", e.what());
process = nullptr;
data.delete_needed = true;
}
length = 0.0;
if (process != nullptr && process->process_running()) {
if (!data.delete_needed && process->process_running()) {
length = process->get_length();
auto backend_spec_proxy = process->get_audio_spec();
memset(&backend_spec, 0, sizeof(backend_spec));
SDL_AudioSpec backend_spec;
memset(&backend_spec, 0, sizeof(data.m_backend_spec));
backend_spec.channels = backend_spec_proxy->channel_count();
audio_data_t sample_fmt;
sample_fmt.size = backend_spec_proxy->bits() / 8;
@ -136,23 +187,22 @@ void PlaybackInstance::Load(const char *file, int idx) {
DEBUG.writefln("\tChannels: %d", backend_spec.channels);
DEBUG.writefln("\tSample rate: %d", backend_spec.freq);
DEBUG.writefln("\tSamples: %d", backend_spec.samples);
if (sdl_stream != nullptr) {
SDL_FreeAudioStream(sdl_stream);
}
sdl_stream = SDL_NewAudioStream(backend_spec.format, backend_spec.channels, backend_spec.freq, spec.format, spec.channels, spec.freq);
if (sdl_stream == nullptr) {
ERROR.writefln("SDL_NewAudioStream: %s", SDL_GetError());
DEBUG.writefln("format: AUDIO_%s%d%s", sample_fmt.is_float ? "F" : sample_fmt.is_signed ? "S" : "U", sample_fmt.size * 8, sample_fmt.endian ? "MSB" : "LSB");
set_error("Failed to create SDL audio stream");
try {
data = playback_data(backend_spec, spec, process);
} catch (CustomException &e) {
set_error(e.what());
set_signal(PlaybackSignalErrorOccurred);
ERROR.writeln(e.what());
}
size_t required_size = sample_fmt.size * data.m_backend_spec.samples;
m_st->setChannels(spec.channels);
m_st->setRate(spec.freq);
m_st->flush();
data.m_backend_spec.size = required_size;
if (bufsize < required_size || buf == nullptr) {
bufsize = required_size;
buf = (Uint8*)((buf == nullptr) ? malloc(bufsize) : realloc(buf, bufsize));
}
size_t required_size = sample_fmt.size * backend_spec.samples;
st->setChannels(spec.channels);
st->setRate(spec.freq);
st->flush();
backend_spec.size = required_size;
bufsize = backend_spec.size;
buf = (Uint8*)malloc(bufsize);
if (buf == nullptr) {
ERROR.writeln("Failed to allocate memory for playback!");
set_error("Failed to allocate memory for playback!");
@ -176,12 +226,8 @@ void PlaybackInstance::Load(const char *file, int idx) {
flag_mutex.unlock();
}
void PlaybackInstance::Unload() {
if (process == nullptr) return;
LockAudioDevice();
delete process;
process = nullptr;
SDL_FreeAudioStream(sdl_stream);
sdl_stream = nullptr;
m_playback_data.clear();
if (buf) free(buf);
buf = nullptr;
UnlockAudioDevice();
@ -190,25 +236,25 @@ void PlaybackInstance::UpdateST() {
bool any_changed = false;
if (speed > 0.0f && speed_changed.exchange(false)) {
any_changed = true;
st->setRate(speed);
m_st->setRate(speed);
set_signal(PlaybackSignalSpeedChanged);
}
if (tempo > 0.0f && tempo_changed.exchange(false)) {
any_changed = true;
st->setTempo(tempo);
m_st->setTempo(tempo);
set_signal(PlaybackSignalTempoChanged);
}
if (pitch > 0.0f && pitch_changed.exchange(false)) {
any_changed = true;
st->setPitch(pitch);
m_st->setPitch(pitch);
set_signal(PlaybackSignalPitchChanged);
}
if (any_changed && process != nullptr) {
process->set_rate(st->getInputOutputSampleRatio());
process->set_rate(m_st->getInputOutputSampleRatio());
}
}
double PlaybackInstance::GetMaxSeconds() {
return std::max((double)(MaxSpeed * MaxTempo), st->getInputOutputSampleRatio());
return std::max((double)(MaxSpeed * MaxTempo), m_st->getInputOutputSampleRatio());
}
void PlaybackInstance::InitLoopFunction() {
bool reload = false;
@ -232,7 +278,7 @@ void PlaybackInstance::InitLoopFunction() {
desired.channels = 2;
desired.callback = PlaybackInstance::SDLCallback;
desired.userdata = this;
st = new SoundTouch();
m_st = new SoundTouch();
#ifdef USE_SDL
if ((device = SDL_OpenAudioDevice(nullptr, 0, &desired, &obtained, SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE)) == 0) {
ERROR.writefln("Error opening audio device: '%s'", SDL_GetError());
@ -289,8 +335,8 @@ Total samples: %u"
#error Invalid configuration detected.
#endif
spec = obtained;
st->setSampleRate(spec.freq);
st->setChannels(spec.channels);
m_st->setSampleRate(spec.freq);
m_st->setChannels(spec.channels);
UpdateST();
reload = false;
@ -302,9 +348,7 @@ Total samples: %u"
flag_mutex.unlock();
playback_ready.store(false);
length = 0.0;
memset(&backend_spec, 0, sizeof(backend_spec));
if (sdl_stream) SDL_FreeAudioStream(sdl_stream);
sdl_stream = nullptr;
m_playback_data.clear();
bufsize = 0;
if (buf) free((void*)buf);
buf = nullptr;
@ -406,8 +450,8 @@ void PlaybackInstance::DeinitLoopFunction() {
SDL_CloseAudioDevice(device);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
#endif
delete st;
st = nullptr;
delete m_st;
m_st = nullptr;
if (buf) free(buf);
current_file_mutex.lock();
current_file = {};
@ -430,7 +474,6 @@ PlaybackInstance::PlaybackInstance() {
running = false;
paused = true;
position = 0;
sdl_stream = nullptr;
length = 0;
volume = 100.0;
real_volume = 1.0;

View file

@ -21,6 +21,8 @@
#include "playback_process.hpp"
#include <google/protobuf/any.h>
#include <ipc/internal.pb.h>
#include "playlist.hpp"
#include "util.hpp"
using namespace soundtouch;
using std::span;
using std::optional;
@ -272,12 +274,45 @@ private:
double length;
bool paused;
Uint8* buf;
size_t tmpbuf_len;
size_t bufsize;
SDL_AudioDeviceID device;
SoundTouch *st;
SDL_AudioSpec spec;
SDL_AudioSpec backend_spec;
SDL_AudioStream *sdl_stream = nullptr;
struct playback_data {
SDL_AudioStream *m_pStream = nullptr;
SDL_AudioSpec m_backend_spec = {0};
PlaybackProcess *m_pProcess = nullptr;
SoundTouch *m_st = nullptr;
bool delete_needed = false;
inline bool fading() {
return m_fade_time >= 0.0;
}
double m_fade_time = -1.0;
inline bool valid() {
return m_st != nullptr && m_pStream != nullptr && m_pProcess != nullptr;
}
inline playback_data() {}
inline playback_data(SDL_AudioSpec backend_spec, SDL_AudioSpec spec, PlaybackProcess *process, double speed = 1.0, double tempo = 1.0, double pitch = 1.0) {
m_backend_spec = backend_spec;
m_pStream = SDL_NewAudioStream(backend_spec.format, backend_spec.channels, backend_spec.freq, spec.format, spec.channels, spec.freq);
if (m_pStream == nullptr) throw CustomException(fmt::format("Could not create stream: {}", SDL_GetError()));
m_st = new SoundTouch();
m_st->setChannels(spec.channels);
m_st->setSampleRate(spec.freq);
m_st->setRate(speed);
m_st->setPitch(pitch);
m_st->setTempo(tempo);
}
inline ~playback_data() {
if (m_pStream != nullptr) SDL_FreeAudioStream(m_pStream);
delete m_pProcess;
delete m_st;
}
};
Playlist playlist;
SoundTouch *m_st;
std::vector<playback_data> m_playback_data;
void CleanPlaybackData();
void SDLCallbackInner(Uint8 *stream, int len);
static void SDLCallback(void *userdata, Uint8 *stream, int len);
void Load(const char *file, int idx);