Remove some unnecessary commented out code.
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parent
6e1b451a9c
commit
6430e46088
1 changed files with 3 additions and 43 deletions
46
main.cpp
46
main.cpp
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@ -51,16 +51,13 @@ float GetHue(ImVec4 rgba){
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return hue;
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return hue;
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}
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}
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void change_accent_color(ImVec4 &color, float hue) {
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void change_accent_color(ImVec4 &color, float hue) {
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//ImGuiStyle& style = ImGui::GetStyle();
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//ImVec4 in = style.Colors[color];
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ImVec4 in = color;
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ImVec4 in = color;
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float Target = hue;
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float Target = hue;
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float Current = GetHue(in);
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float Current = GetHue(in);
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if (Current < 0.0f) {
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if (Current < 0.0f) {
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return;
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return;
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}
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}
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float H = 360-Target+Current; // TODO: Figure out why these magic numbers are necessary.
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float H = 360-Target+Current;
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//printf("Cur: %f, Target: %f, Diff: %f", Current, Target, H);
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float U = cos(H*pi/180.0);
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float U = cos(H*pi/180.0);
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float W = sin(H*pi/180.0);
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float W = sin(H*pi/180.0);
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ImVec4 out = in;
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ImVec4 out = in;
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@ -73,7 +70,6 @@ void change_accent_color(ImVec4 &color, float hue) {
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out.z = (.299-.3*U+1.25*W)*in.x
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out.z = (.299-.3*U+1.25*W)*in.x
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+ (.587-.588*U-1.05*W)*in.y
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+ (.587-.588*U-1.05*W)*in.y
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+ (.114+.886*U-.203*W)*in.z;
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+ (.114+.886*U-.203*W)*in.z;
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//printf(", Actual: %f\n", GetHue(out));
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color = out;
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color = out;
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}
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}
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@ -82,46 +78,10 @@ void UpdateStyle(bool dark) {
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ImGui::StyleColorsDark();
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ImGui::StyleColorsDark();
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} else {
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} else {
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ImGui::StyleColorsLight();
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ImGui::StyleColorsLight();
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}/*
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}
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ImGuiCol colors[] = {
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ImGuiCol_FrameBgHovered,
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ImGuiCol_FrameBgActive,
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ImGuiCol_CheckMark,
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ImGuiCol_SliderGrab,
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ImGuiCol_SliderGrabActive,
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ImGuiCol_Button,
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ImGuiCol_ButtonHovered,
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ImGuiCol_ButtonActive,
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ImGuiCol_Header,
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ImGuiCol_HeaderHovered,
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ImGuiCol_HeaderActive,
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ImGuiCol_ResizeGripActive,
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ImGuiCol_ResizeGripHovered,
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ImGuiCol_Tab,
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ImGuiCol_TabHovered,
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ImGuiCol_TabActive,
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ImGuiCol_TabUnfocusedActive,
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ImGuiCol_DockingPreview,
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ImGuiCol_TableHeaderBg,
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ImGuiCol_TextSelectedBg,
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ImGuiCol_DragDropTarget,
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ImGuiCol_SeparatorHovered,
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ImGuiCol_SeparatorActive,
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ImGuiCol_NavHighlight,
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};
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ImGuiCol colors_dark[] = {
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ImGuiCol_FrameBg,
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ImGuiCol_TitleBgActive,
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ImGuiCol_ResizeGrip,
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};*/
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for (auto& color : ImGui::GetStyle().Colors) {
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for (auto& color : ImGui::GetStyle().Colors) {
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change_accent_color(color, accent_color);
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change_accent_color(color, accent_color);
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}/*
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}
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if (dark) {
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for (auto color : colors_dark) {
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change_accent_color(color, accent_color);
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}
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}*/
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}
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}
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// Main code
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// Main code
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int main(int, char**)
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int main(int, char**)
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