Fix memory leak with dropped files.
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1 changed files with 1 additions and 0 deletions
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@ -257,6 +257,7 @@ int RendererBackend::Run() {
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if (event.type == SDL_DROPFILE) {
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if (event.type == SDL_DROPFILE) {
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if (event.drop.file != NULL) {
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if (event.drop.file != NULL) {
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Drop(std::string(event.drop.file));
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Drop(std::string(event.drop.file));
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free(event.drop.file);
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}
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}
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}
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}
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}
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}
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