Fix FM synthesis issues, potentially making the audio rendering of ZSM files less optimized.
This commit is contained in:
parent
480311b03e
commit
f5dbdf96d5
11 changed files with 156 additions and 18 deletions
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@ -6,14 +6,28 @@ extern "C" {
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#include "x16emu/vera_psg.h"
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#include "x16emu/vera_psg.h"
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#include "x16emu/ymglue.h"
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#include "x16emu/ymglue.h"
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}
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}
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#include <ipc/common.pb.h>
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#include <exception>
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#include <exception>
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#include <filesystem>
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#include <filesystem>
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#include "file_backend.hpp"
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#include "file_backend.hpp"
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#include <stddef.h>
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#include <stddef.h>
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#include <string.h>
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#include <string.h>
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#include <file_backend.hpp>
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#include <file_backend.hpp>
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#include <util.hpp>
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#define HZ (AUDIO_SAMPLERATE)
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#define HZ (AUDIO_SAMPLERATE)
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#define BUFFERS 32
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#define BUFFERS 32
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#define _PROPERTY(name, type, default_value) \
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bool ZsmBackend::name() { \
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std::optional<google::protobuf::Any> value_maybe = get(#name); \
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if (value_maybe.has_value()) { \
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return resolve_##type(value_maybe.value()); \
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} \
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return default_value; \
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}
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#define BOOL_PROPERTY(name, default_value) _PROPERTY(name, bool, default_value)
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BOOL_PROPERTY(pcm_enable, true)
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BOOL_PROPERTY(psg_enable, true)
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BOOL_PROPERTY(fm_enable, true)
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void ZsmBackend::load(const char *filename) {
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void ZsmBackend::load(const char *filename) {
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memset(&spec, 0, sizeof(spec));
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memset(&spec, 0, sizeof(spec));
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spec.format = AUDIO_S16SYS;
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spec.format = AUDIO_S16SYS;
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@ -167,7 +181,7 @@ void ZsmBackend::tick(bool step) {
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for (uint8_t i = 0; i < cmd.fm_write.len; i++) {
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for (uint8_t i = 0; i < cmd.fm_write.len; i++) {
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YM_write_reg(cmd.fm_write.regs[i].reg, cmd.fm_write.regs[i].val);
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YM_write_reg(cmd.fm_write.regs[i].reg, cmd.fm_write.regs[i].val);
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while (YM_read_status()) {
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while (YM_read_status()) {
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size_t clocksToAddForYm = 64;
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size_t clocksToAddForYm = 1;
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ticks_remaining -= clocksToAddForYm;
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ticks_remaining -= clocksToAddForYm;
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if (ticks_remaining < 0) {
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if (ticks_remaining < 0) {
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delayTicks -= 1;
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delayTicks -= 1;
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@ -93,6 +93,9 @@ class ZsmBackend : public PlaybackBackend {
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SDL_AudioStream *fm_stream;
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SDL_AudioStream *fm_stream;
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std::vector<pcm_instrument*> instruments;
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std::vector<pcm_instrument*> instruments;
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uint8_t *audio_sample = nullptr;
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uint8_t *audio_sample = nullptr;
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bool pcm_enable();
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bool psg_enable();
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bool fm_enable();
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int16_t combine_audio(int16_t a, int16_t b) {
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int16_t combine_audio(int16_t a, int16_t b) {
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return (int16_t)((((int32_t)a) + ((int32_t)b)) >> 1);
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return (int16_t)((((int32_t)a) + ((int32_t)b)) >> 1);
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}
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}
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@ -136,8 +139,11 @@ class ZsmBackend : public PlaybackBackend {
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size_t j = i * 2;
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size_t j = i * 2;
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int16_t psg[2] = {psg_ptr[j] >> 1, psg_ptr[j + 1] >> 1};
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int16_t psg[2] = {psg_ptr[j] >> 1, psg_ptr[j + 1] >> 1};
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int16_t pcm[2] = {pcm_ptr[j] >> 1, pcm_ptr[j + 1] >> 1};
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int16_t pcm[2] = {pcm_ptr[j] >> 1, pcm_ptr[j + 1] >> 1};
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if (!pcm_enable()) memset(pcm, 0, sizeof(pcm));
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if (!psg_enable()) memset(psg, 0, sizeof(psg));
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int16_t vera[2] = {psg[0] + pcm[0], psg[1] + pcm[1]};
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int16_t vera[2] = {psg[0] + pcm[0], psg[1] + pcm[1]};
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int16_t fm[2] = {ym_resample_ptr[j], ym_resample_ptr[j + 1]};
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int16_t fm[2] = {ym_resample_ptr[j], ym_resample_ptr[j + 1]};
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if (!fm_enable()) memset(fm, 0, sizeof(fm));
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int16_t mix[2] = {vera[0] + (fm[0] >> 1), vera[1] + (fm[1] >> 1)};
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int16_t mix[2] = {vera[0] + (fm[0] >> 1), vera[1] + (fm[1] >> 1)};
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out_ptr[j++] = mix[0];
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out_ptr[j++] = mix[0];
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out_ptr[j++] = mix[1];
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out_ptr[j++] = mix[1];
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@ -196,6 +196,9 @@ void MainLoop::GuiFunction() {
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set_option<double>("ui.imgui.demo_window", show_demo_window);
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set_option<double>("ui.imgui.demo_window", show_demo_window);
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}
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}
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ImGui::EndMenu();
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ImGui::EndMenu();
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if (ImGui::MenuItem(_TR_CTX("Main menu | Debug", "Edit properties"), nullptr, property_editor)) {
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property_editor = !property_editor;
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}
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}
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}
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if (ImGui::BeginMenu(_TRI_CTX(ICON_FK_INFO_CIRCLE, "Main menu", "Help"))) {
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if (ImGui::BeginMenu(_TRI_CTX(ICON_FK_INFO_CIRCLE, "Main menu", "Help"))) {
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if (ImGui::MenuItem(_TRI_CTX(ICON_FK_INFO, "Main menu | Help", "About"), nullptr, about_window)) {
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if (ImGui::MenuItem(_TRI_CTX(ICON_FK_INFO, "Main menu | Help", "About"), nullptr, about_window)) {
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@ -297,6 +300,24 @@ void MainLoop::GuiFunction() {
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ImGui::PopItemWidth();
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ImGui::PopItemWidth();
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}
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}
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ImGui::End();
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ImGui::End();
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if (property_editor) {
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ImGui::SetNextWindowDockID(dockid);
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ImGui::Begin("Property Editor", &property_editor);
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{
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static std::string property_name;
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static bool property_value;
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ImGui::InputText("Property Name", &property_name);
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ImGui::Checkbox("Enabled", &property_value);
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if (ImGui::Button("Set")) {
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BooleanProperty property;
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property.set_value(property_value);
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google::protobuf::Any value;
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value.PackFrom(property);
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playback->set_property(property_name, value);
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}
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}
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ImGui::End();
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}
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if (prefs_window) {
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if (prefs_window) {
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ImGui::SetNextWindowDockID(dockid);
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ImGui::SetNextWindowDockID(dockid);
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ImGui::Begin(_TRI_CTX(ICON_FK_COG, "Window title, window opened by menu item", "Preferences..."), &prefs_window);
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ImGui::Begin(_TRI_CTX(ICON_FK_COG, "Window title, window opened by menu item", "Preferences..."), &prefs_window);
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@ -46,6 +46,7 @@ class MainLoop : public RendererBackend {
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bool theme_editor = false;
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bool theme_editor = false;
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bool about_window = false;
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bool about_window = false;
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bool debug_mode = false;
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bool debug_mode = false;
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bool property_editor = false;
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bool restart_needed = false;
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bool restart_needed = false;
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bool stopped = true;
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bool stopped = true;
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std::vector<UIBackend*> backends;
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std::vector<UIBackend*> backends;
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@ -21,6 +21,12 @@ message StringProperty {
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message DoubleProperty {
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message DoubleProperty {
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double value = 1;
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double value = 1;
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};
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};
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message BooleanProperty {
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bool value = 1;
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};
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message BytesProperty {
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bytes value = 1;
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};
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message StreamId {
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message StreamId {
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uint64 id = 504;
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uint64 id = 504;
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};
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};
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15
playback.cpp
15
playback.cpp
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@ -669,3 +669,18 @@ std::vector<PlaybackStream> PlaybackInstance::get_streams() {
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int PlaybackInstance::get_current_stream() {
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int PlaybackInstance::get_current_stream() {
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return current_stream;
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return current_stream;
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}
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}
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void PlaybackInstance::set_property(std::string path, google::protobuf::Any value) {
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if (this->process != nullptr) {
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this->process->set_property(path, value);
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}
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}
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std::optional<google::protobuf::Any> PlaybackInstance::get_property(std::string path) {
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if (this->process != nullptr) {
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return this->process->get_property(path);
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}
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return {};
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}
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std::optional<google::protobuf::Any> PlaybackInstance::reset_property(std::string path) {
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return {};
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}
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13
playback.h
13
playback.h
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@ -23,6 +23,7 @@ extern "C" {
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#include "playback_backend.hpp"
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#include "playback_backend.hpp"
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#include "config.hpp"
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#include "config.hpp"
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#include "playback_process.hpp"
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#include "playback_process.hpp"
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#include <google/protobuf/any.h>
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using namespace soundtouch;
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using namespace soundtouch;
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using std::span;
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using std::span;
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using std::optional;
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using std::optional;
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@ -195,6 +196,15 @@ class Playback {
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}
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}
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virtual void DeinitLoopFunction() {
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virtual void DeinitLoopFunction() {
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}
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virtual void set_property(std::string path, google::protobuf::Any value) {
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}
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virtual std::optional<google::protobuf::Any> get_property(std::string path) {
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return {};
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}
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virtual std::optional<google::protobuf::Any> reset_property(std::string path) {
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return {};
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}
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}
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bool loop_started = false;
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bool loop_started = false;
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virtual void start_loop() {
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virtual void start_loop() {
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@ -320,6 +330,9 @@ public:
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void InitLoopFunction() override;
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void InitLoopFunction() override;
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void DeinitLoopFunction() override;
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void DeinitLoopFunction() override;
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void LoopFunction() override;
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void LoopFunction() override;
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void set_property(std::string path, google::protobuf::Any) override;
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std::optional<google::protobuf::Any> get_property(std::string path) override;
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std::optional<google::protobuf::Any> reset_property(std::string path) override;
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float volume;
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float volume;
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float speed;
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float speed;
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float tempo;
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float tempo;
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@ -15,6 +15,16 @@ struct PlaybackStream {
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int id;
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int id;
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};
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};
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class PlaybackBackendHelper;
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class PlaybackBackendHelper;
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enum PropertyType {
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Double,
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String,
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Bytes,
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Boolean
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};
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struct Property {
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PropertyType type;
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std::string path;
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};
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class PlaybackBackend {
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class PlaybackBackend {
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double prevRate;
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double prevRate;
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size_t minSamples;
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size_t minSamples;
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@ -618,6 +618,31 @@ std::vector<PlaybackStream> PlaybackProcess::get_playback_streams() {
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delete list;
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delete list;
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return output;
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return output;
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}
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}
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bool PlaybackProcess::set_property(std::string path, google::protobuf::Any value) {
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SetProperty set_property;
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set_property.set_id(PropertyId::BackendSpecific);
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set_property.mutable_value()->CopyFrom(value);
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set_property.set_path(path);
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RPCCall call;
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call.mutable_set()->CopyFrom(set_property);
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RPCResponse output = SendCommand(&call);
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if (output.has_err()) {
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return false;
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}
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return true;
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}
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std::optional<google::protobuf::Any> PlaybackProcess::get_property(std::string path) {
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GetProperty get_property;
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get_property.set_id(PropertyId::BackendSpecific);
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get_property.set_path(path);
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RPCCall call;
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call.mutable_get()->CopyFrom(get_property);
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RPCResponse output = SendCommand(&call);
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if (output.has_err()) {
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return {};
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}
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return output.data().value();
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}
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size_t PlaybackProcess::render(void *buf, size_t maxlen) {
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size_t PlaybackProcess::render(void *buf, size_t maxlen) {
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RenderCommand rend_cmd = RenderCommand();
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RenderCommand rend_cmd = RenderCommand();
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rend_cmd.set_len(maxlen);
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rend_cmd.set_len(maxlen);
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@ -31,12 +31,6 @@ class PlaybackProcessServiceImpl {
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MaybeError Quit(const QuitCmd *request);
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MaybeError Quit(const QuitCmd *request);
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MaybeError Init(const InitCommand *cmd);
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MaybeError Init(const InitCommand *cmd);
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};
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};
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template<class T>
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inline T *resolve_any(google::protobuf::Any value) {
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T *output = new T();
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value.UnpackTo(output);
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return output;
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}
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//#define DEBUG_PRINT_IPC
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//#define DEBUG_PRINT_IPC
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void print_ipc_message(const google::protobuf::Message &msg, size_t level = 0);
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void print_ipc_message(const google::protobuf::Message &msg, size_t level = 0);
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class PlaybackProcess {
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class PlaybackProcess {
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33
util.hpp
33
util.hpp
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@ -17,6 +17,7 @@
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#include <cassert>
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#include <cassert>
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#include <SDL.h>
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#include <SDL.h>
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#include "log.hpp"
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#include "log.hpp"
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#include <ipc/common.pb.h>
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namespace fs = std::filesystem;
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namespace fs = std::filesystem;
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std::string PadZeros(std::string input, size_t required_length);
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std::string PadZeros(std::string input, size_t required_length);
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uint8_t TimeToComponentCount(double time_code);
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uint8_t TimeToComponentCount(double time_code);
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@ -485,3 +486,35 @@ void blocking_write(int fd, const void *buf, const size_t len);
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void blocking_read(int fd, void *buf, const size_t len);
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void blocking_read(int fd, void *buf, const size_t len);
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int NotSDL_ConvertAudioSamples(const SDL_AudioSpec *src_spec, const Uint8 *src_data, int src_len,
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int NotSDL_ConvertAudioSamples(const SDL_AudioSpec *src_spec, const Uint8 *src_data, int src_len,
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const SDL_AudioSpec *dst_spec, Uint8 **dst_data, int *dst_len);
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const SDL_AudioSpec *dst_spec, Uint8 **dst_data, int *dst_len);
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template<class T>
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inline T *resolve_any(google::protobuf::Any value) {
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T *output = new T();
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value.UnpackTo(output);
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return output;
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}
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inline bool resolve_bool(google::protobuf::Any value) {
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BooleanProperty *property = resolve_any<BooleanProperty>(value);
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bool output = property->value();
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delete property;
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return output;
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}
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inline std::string resolve_string(google::protobuf::Any value) {
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StringProperty *property = resolve_any<StringProperty>(value);
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std::string output = property->value();
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delete property;
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return output;
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}
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inline std::string resolve_bytes(google::protobuf::Any value) {
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BytesProperty *property = resolve_any<BytesProperty>(value);
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std::string output = property->value();
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delete property;
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return output;
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}
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inline double resolve_double(google::protobuf::Any value) {
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DoubleProperty *property = resolve_any<DoubleProperty>(value);
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double output = property->value();
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delete property;
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return output;
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}
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