looper/backends/playback/vgmstream/vgmstream.hpp
Zachary Hall 0b2b6bc459
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Use CSD in ImGui backend, update QT backend, prepare for sample-based positioning, and disable multiprocess on Emscripten
2025-01-14 15:01:53 -08:00

29 lines
808 B
C++

#pragma once
#include "playback_backend.hpp"
extern "C" {
#include "vgmstream.h"
}
#include <stddef.h>
#include <stdint.h>
#include "file_backend.hpp"
class VgmStreamBackend : public PlaybackBackend {
STREAMFILE *sf;
VGMSTREAM *vf;
File *file;
public:
inline std::string get_id() override {
return "vgmstream";
}
inline std::string get_name() override {
return "VGMStream";
}
void seek_samples(uint64_t position) override;
void load(const char *filename) override;
void switch_stream(int idx) override;
void cleanup() override;
int get_stream_idx() override;
size_t render(void *buf, size_t maxlen) override;
uint64_t get_position_samples() override;
void add_licenses() override;
inline ~VgmStreamBackend() override { }
};