looper/meson.build

42 lines
885 B
Meson

project('neko-player', ['c', 'cpp'],
version : '0.1',
default_options : ['warning_level=3',
'cpp_std=c++20'])
if get_option('debug')
add_global_arguments('-DDEBUG', language: 'cpp')
endif
deps = [
dependency('raylib'),
dependency('sdl2'),
dependency('sdl2_image'),
dependency('gl'),
dependency('jsoncpp'),
]
srcs = [
'main.cpp',
'playback.cpp',
'imgui/imgui.cpp',
'imgui/imgui_widgets.cpp',
'imgui/imgui_tables.cpp',
'imgui/imgui_draw.cpp',
'imgui/imgui_demo.cpp',
'imgui/backends/imgui_impl_sdl2.cpp',
'imgui/backends/imgui_impl_opengl3.cpp',
]
include_dirs = [
'imgui',
'imgui/backends',
'imgui-filebrowser',
'IconFontCppHeaders',
'assets',
]
res = run_command('./assets/update-assets.sh', check: true)
exe = executable('player', srcs,
dependencies: deps,
include_directories: include_dirs,
install : true)