looper/meson.build

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Meson
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project('neko-player', ['c', 'cpp'],
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version : '0.1',
default_options : ['warning_level=3',
'cpp_std=c++20'])
cmake = import('cmake')
#if get_option('debug')
# add_global_arguments('-DDEBUG', language: 'cpp')
#endif
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add_global_arguments('-DIMGUI_USER_CONFIG="imgui_config.h"', language: 'cpp')
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if get_option('gles') or target_machine.cpu_family() == 'aarch64' or target_machine.cpu_family() == 'arm'
add_global_arguments('-DIMGUI_IMPL_OPENGL_ES2', language: 'cpp')
endif
cfg_data = configuration_data()
cfg_data.set('DEBUG', get_option('debug'))
cfg_data.set('LOCALE_DIR', get_option('prefix') / get_option('localedir'))
# SDL Mixer X
smx_opts = cmake.subproject_options()
smx_opts.add_cmake_defines({'SDL_MIXER_X_STATIC': true, 'SDL_MIXER_X_SHARED': false, 'USE_MIDI_NATIVE_ALT': false, 'USE_MIDI_NATIVE': false})
smx_opts.set_override_option('c_std', 'c99')
smx_subproj = cmake.subproject('SDL-Mixer-X', options: smx_opts)
opts = []
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deps = [
dependency('sdl2'),
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dependency('SDL2_image'),
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dependency('gl'),
subproject('jsoncpp').get_variable('jsoncpp_dep'),
dependency('soundtouch'),
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dependency('intl'),
smx_subproj.dependency('SDL2_mixer_ext_Static')
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]
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git = find_program('git', required: false)
tag = 'unknown'
if git.found()
r = run_command(git, 'describe', '--tags', check: false)
if r.returncode() == 0
tag = r.stdout().strip()
else
warning('Git failed to detect the version of the software. The reported version will be "unknown".')
endif
else
warning('Git not found. The reported version will be "unknown".')
endif
cfg_data.set('TAG', tag)
configure_file(input: 'config.h.in', output: 'config.h', configuration: cfg_data)
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if get_option('portals') and target_machine.system() == 'linux'
# Dbus CXX
deps += dependency('libportal')
opts += '-DPORTALS'
endif
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srcs = [
'main.cpp',
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'RendererBackend.cpp',
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'playback.cpp',
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'theme.cpp',
'file_browser.cpp',
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'base85.cpp',
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'imgui/imgui.cpp',
'imgui/imgui_widgets.cpp',
'imgui/imgui_tables.cpp',
'imgui/imgui_draw.cpp',
'imgui/imgui_demo.cpp',
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'imgui/misc/cpp/imgui_stdlib.cpp',
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'imgui/backends/imgui_impl_sdl2.cpp',
'imgui/backends/imgui_impl_opengl3.cpp',
]
include_dirs = [
'imgui',
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'imgui/misc/cpp',
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'imgui/backends',
'imgui-filebrowser',
'IconFontCppHeaders',
'assets',
]
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res = run_command('./assets/update-assets.sh', check: true)
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# Validate MetaInfo file
metainfo_file = '/path/to/com.experimentalcraft.NekoPlayer.metainfo.xml'
ascli_exe = find_program('appstreamcli', required: false)
if ascli_exe.found()
test('validate metainfo file',
ascli_exe,
args: ['validate',
'--no-net',
'--pedantic',
metainfo_file]
)
endif
install_data('assets/icon.svg', rename: 'neko-player.svg', install_dir: 'share/icons/hicolor/scalable/apps/')
install_data('assets/neko-player.desktop', install_dir: 'share/applications')
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install_data('assets/com.experimentalcraft.NekoPlayer.metainfo.xml', install_dir: 'share/metainfo')
install_subdir('assets/translations/', exclude_files: 'neko_player.pot', strip_directory: true, install_dir: get_option('localedir'))
exe = executable('neko-player', srcs,
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dependencies: deps,
include_directories: include_dirs,
install : true,
win_subsystem: 'windows',
cpp_args: opts)