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# include "main.h"
# include "assets.h"
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# include "thirdparty/CLI11.hpp"
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string PadZeros ( string input , size_t required_length ) {
return std : : string ( required_length - std : : min ( required_length , input . length ( ) ) , ' 0 ' ) + input ;
}
uint8_t TimeToComponentCount ( double time_code ) {
int seconds = ( int ) time_code ;
int minutes = seconds / 60 ;
seconds - = minutes * 60 ;
int hours = minutes / 60 ;
minutes - = hours * 60 ;
if ( hours > 0 ) {
return 3 ;
} else if ( minutes > 0 ) {
return 2 ;
} else {
return 1 ;
}
}
string TimeToString ( double time_code , uint8_t min_components = 1 ) {
uint8_t components = std : : max ( TimeToComponentCount ( time_code ) , min_components ) ;
int seconds = ( int ) time_code ;
int minutes = seconds / 60 ;
seconds - = minutes * 60 ;
int hours = minutes / 60 ;
minutes - = hours * 60 ;
string output = PadZeros ( std : : to_string ( seconds ) , components < 2 ? 1 : 2 ) ;
if ( components > = 2 ) {
output = PadZeros ( std : : to_string ( minutes ) , components = = 2 ? 1 : 2 ) + " : " + output ;
}
if ( components > = 3 ) {
output = PadZeros ( std : : to_string ( hours ) , components = = 3 ? 1 : 2 ) + " : " + output ;
}
return output ;
}
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void MainLoop : : Init ( ) {
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# ifdef PORTALS
g_set_application_name ( " Neko Player " ) ;
# endif
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// Our state
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show_demo_window = false ;
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FileBrowser fileDialog ( false , ImGuiFileBrowserFlags_NoTitleBar | ImGuiFileBrowserFlags_NoMove | ImGuiFileBrowserFlags_NoResize ) ;
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fileDialog . SetPwd ( path ( userdir ) / path ( " Music " ) ) ;
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fileDialog . SetWindowSize ( window_width , window_height ) ;
//fileDialog.SetWindowPos(0, 0);
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playback = new Playback ( ) ;
position = 0.0 ;
prefs_window = false ;
theme_editor = false ;
stopped = true ;
about_window = false ;
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string lang ;
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{
Json : : Value config ;
std : : ifstream stream ;
stream . open ( path ( prefPath ) / " config.json " ) ;
if ( stream . is_open ( ) ) {
stream > > config ;
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if ( config . isMember ( " theme_name " ) ) {
path themePath = theme - > themeDir / config [ " theme_name " ] . asString ( ) ;
if ( exists ( themePath ) ) {
delete theme ;
theme = new Theme ( themePath ) ;
}
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}
if ( config . isMember ( " accent_color " ) ) {
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if ( config [ " accent_color " ] . isNumeric ( ) ) {
accent_color . x = config [ " accent_color " ] . asFloat ( ) / 360.0 ;
} else {
Json : : Value accentColor = config [ " accent_color " ] ;
accent_color = ImVec4 ( accentColor [ " h " ] . asFloat ( ) , accentColor [ " s " ] . asFloat ( ) , accentColor [ " v " ] . asFloat ( ) , accentColor [ " a " ] . asFloat ( ) ) ;
}
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}
if ( config . isMember ( " demo_window " ) ) {
show_demo_window = config [ " demo_window " ] . asBool ( ) ;
}
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if ( config . isMember ( " vsync " ) ) {
vsync = config [ " vsync " ] . asBool ( ) ;
}
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if ( config . isMember ( " framerate " ) ) {
framerate = config [ " framerate " ] . asUInt ( ) ;
}
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if ( config . isMember ( " lang " ) ) {
Json : : Value langValue ;
if ( langValue . isNull ( ) ) {
lang = DEFAULT_LANG ;
} else {
lang = config [ " lang " ] . asString ( ) ;
}
SET_LANG ( lang . c_str ( ) ) ;
}
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stream . close ( ) ;
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}
if ( is_empty ( Theme : : themeDir ) ) {
path lightPath = Theme : : themeDir / " light.json " ;
path darkPath = Theme : : themeDir / " dark.json " ;
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string builtinDescription = _TRS_CTX ( " Built-in themes | Theme default strings | name " , " (built-in) " ) ;
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if ( ! exists ( lightPath ) ) {
Theme light ( false ) ;
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ThemeStrings & strings = light . strings [ " fallback " ] ;
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strings . name = _TRS_CTX ( " Built-in light theme | Theme default strings | name " , " Default light " ) ;
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strings . description = builtinDescription ;
light . strings [ CURRENT_LANGUAGE ] = strings ;
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light . Save ( lightPath ) ;
}
if ( ! exists ( darkPath ) ) {
Theme dark ( true ) ;
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ThemeStrings & strings = dark . strings [ " fallback " ] ;
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strings . name = _TRS_CTX ( " Built-in dark theme | Theme default strings | name " , " Default dark " ) ;
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strings . description = builtinDescription ;
dark . strings [ CURRENT_LANGUAGE ] = strings ;
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dark . Save ( darkPath ) ;
}
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delete theme ;
theme = new Theme ( darkPath ) ;
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}
}
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theme - > Apply ( accent_color ) ;
CLI : : App app { " An audio player that can play files that need special handling to loop seamlessly. " } ;
std : : string filename = " " ;
app . allow_extras ( ) ;
double new_speed = 1.0 ;
double new_tempo = 1.0 ;
double new_pitch = 1.0 ;
app . add_option ( " -s,--speed " , new_speed , " Set the initial speed of the playback. " ) - > default_val ( 1.0 ) ;
app . add_option ( " -t,--tempo " , new_tempo , " Set the initial tempo of the playback. " ) - > default_val ( 1.0 ) ;
app . add_option ( " -p,--pitch " , new_pitch , " Set the initial pitch of the playback. " ) - > default_val ( 1.0 ) ;
try {
app . parse ( args ) ;
} catch ( const CLI : : ParseError & e ) {
exit ( app . exit ( e ) ) ;
}
playback - > speed = new_speed ;
playback - > tempo = new_tempo ;
playback - > pitch = new_pitch ;
args = app . remaining ( ) ;
if ( args . size ( ) > 0 ) {
LoadFile ( args [ 0 ] ) ;
}
}
void MainLoop : : Drop ( std : : string file ) {
LoadFile ( file ) ;
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}
void MainLoop : : GuiFunction ( ) {
position = playback - > GetPosition ( ) ;
auto dockid = ImGui : : DockSpaceOverViewport ( nullptr , ImGuiDockNodeFlags_PassthruCentralNode | ImGuiDockNodeFlags_AutoHideTabBar ) ;
// 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!).
if ( show_demo_window )
ImGui : : ShowDemoWindow ( & show_demo_window ) ;
if ( ImGui : : BeginMainMenuBar ( ) ) {
if ( ImGui : : BeginMenu ( _TRI_CTX ( ICON_FK_FILE , " Main menu " , " File " ) ) ) {
if ( ImGui : : MenuItem ( _TRI_CTX ( ICON_FK_FOLDER_OPEN , " Main menu | File " , " Open " ) ) ) {
// Set translatable strings here so that they are in the correct language even when it changes at runtime.
fileDialog . SetTitle ( _TR_CTX ( " File dialog title " , " Open... " ) ) ;
fileDialog . SetTypeFilters ( _TR_CTX ( " File dialog filter name " , " Audio files " ) , { " .wav " , " .ogg " , " .mp3 " , " .qoa " , " .flac " , " .xm " , " .mod " } ) ;
fileDialog . Open ( ) ;
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}
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if ( ImGui : : MenuItem ( _TRI_CTX ( ICON_FK_WINDOW_CLOSE , " Main menu | File " , " Quit " ) ) ) {
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done = true ;
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}
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ImGui : : EndMenu ( ) ;
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}
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if ( ImGui : : BeginMenu ( _TRI_CTX ( ICON_FK_SCISSORS , " Main menu " , " Edit " ) ) ) {
if ( ImGui : : MenuItem ( _TRI_CTX ( ICON_FK_COG , " Main menu | Edit " , " Preferences... " ) ) ) {
prefs_window = true ;
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}
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ImGui : : EndMenu ( ) ;
}
# ifdef DEBUG
if ( ImGui : : BeginMenu ( _TRI_CTX ( ICON_FK_COG , " Main menu (in debug builds) " , " Debug " ) ) ) {
if ( ImGui : : MenuItem ( _TR_CTX ( " Main menu | Debug " , " Show ImGui Demo Window " ) , nullptr , show_demo_window ) ) {
show_demo_window = ! show_demo_window ;
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}
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ImGui : : EndMenu ( ) ;
}
# endif
if ( ImGui : : BeginMenu ( _TRI_CTX ( ICON_FK_INFO_CIRCLE , " Main menu " , " Help " ) ) ) {
if ( ImGui : : MenuItem ( _TRI_CTX ( ICON_FK_INFO , " Main menu | Help " , " About " ) , nullptr , about_window ) ) {
about_window = ! about_window ;
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}
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ImGui : : EndMenu ( ) ;
}
ImGui : : EndMainMenuBar ( ) ;
}
ImGui : : SetNextWindowDockID ( dockid ) ;
ImGui : : Begin ( _TRI_CTX ( ICON_FK_PLAY , " Main window title " , " Player " ) , nullptr , 0 ) ;
{
ImGui : : SetCursorPosY ( ImGui : : GetWindowHeight ( ) - ImGui : : GetFrameHeightWithSpacing ( ) - ImGui : : GetFrameHeight ( ) - ImGui : : GetStyle ( ) . WindowPadding . y ) ;
if ( ImGui : : Button ( playback - > IsPaused ( ) ? ICON_FK_PLAY " ##Pause " : ICON_FK_PAUSE " ##Pause " ) ) {
playback - > Pause ( ) ;
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}
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ImGui : : SameLine ( ) ;
if ( ImGui : : Button ( ICON_FK_REFRESH " ##Restart " ) ) {
playback - > Seek ( 0.0 ) ;
}
ImGui : : SameLine ( ) ;
const int NEXT_SLIDER_COUNT = 1 ;
ImGui : : SetNextItemWidth ( - ( ImGui : : GetFontSize ( ) * ( 1 + ( 8 * NEXT_SLIDER_COUNT ) ) ) - ( ( ImGui : : GetStyle ( ) . ItemSpacing . x + ImGui : : GetStyle ( ) . FramePadding . x ) * ( NEXT_SLIDER_COUNT + 1 ) ) ) ;
uint8_t components = TimeToComponentCount ( playback - > GetLength ( ) ) ;
string time_str = TimeToString ( position , components ) ;
if ( ImGui : : SliderFloat ( " ##Seek " , & position , 0.0f , playback - > GetLength ( ) , time_str . c_str ( ) , ImGuiSliderFlags_NoRoundToFormat ) )
playback - > Seek ( position ) ;
ImGui : : SameLine ( ) ;
if ( ImGui : : Button ( ICON_FK_STOP " ##Stop " ) ) {
playback - > Stop ( ) ;
}
ImGui : : SameLine ( ) ;
ImGui : : SetNextItemWidth ( ImGui : : GetFontSize ( ) * 8 ) ;
if ( ImGui : : SliderFloat ( " ##Volume " , & playback - > volume , 0.0 , 100.0 , ICON_FK_VOLUME_UP " : %.0f%% " ) ) {
playback - > Update ( ) ;
}
const float items = 3.0f ;
const float between_items = items - 1.0f ;
ImGui : : PushItemWidth ( ( ImGui : : GetWindowWidth ( ) / items ) - ( ImGui : : GetStyle ( ) . ItemSpacing . x / ( items / between_items ) ) - ( ( ImGui : : GetStyle ( ) . WindowPadding . x / items ) * 2.0f ) ) ;
if ( ImGui : : SliderFloat ( " ##Speed " , & playback - > speed , 0.25 , 4.0 , _TR_CTX ( " Playback controls | slider " , " Speed: %.2fx " ) , ImGuiSliderFlags_Logarithmic ) ) {
playback - > Update ( ) ;
}
ImGui : : SameLine ( ) ;
if ( ImGui : : SliderFloat ( " ##Tempo " , & playback - > tempo , 0.25 , 4.0 , _TR_CTX ( " Playback controls | slider " , " Tempo: %.2fx " ) , ImGuiSliderFlags_Logarithmic ) ) {
playback - > Update ( ) ;
}
ImGui : : SameLine ( ) ;
if ( ImGui : : SliderFloat ( " ##Pitch " , & playback - > pitch , 0.25 , 4.0 , _TR_CTX ( " Playback controls | slider " , " Pitch: %.2fx " ) , ImGuiSliderFlags_Logarithmic ) ) {
playback - > Update ( ) ;
}
ImGui : : PopItemWidth ( ) ;
}
ImGui : : End ( ) ;
if ( prefs_window ) {
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ImGui : : SetNextWindowDockID ( dockid ) ;
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ImGui : : Begin ( _TRI_CTX ( ICON_FK_COG , " Window title, window opened by menu item " , " Preferences... " ) , & prefs_window ) ;
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{
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if ( ImGui : : Checkbox ( _TR_CTX ( " Preference | VSync checkbox " , " Enable VSync " ) , & vsync ) ) {
SDL_GL_SetSwapInterval ( vsync ? 1 : 0 ) ;
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}
ImGui : : SameLine ( ) ;
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ImGui : : SetNextItemWidth ( ImGui : : GetWindowWidth ( ) - ImGui : : GetCursorPosX ( ) - ImGui : : GetStyle ( ) . WindowPadding . x ) ;
ImGui : : SliderInt ( " ##Framerate " , & framerate , 10 , 480 , _TR_CTX ( " Preferences | Framerate slider " , " Max framerate without VSync: %d " ) ) ;
if ( ImGui : : Button ( _TRI_CTX ( ICON_FK_MAGIC , " Preference | Related non-preference button " , " Theme Editor " ) , ImVec2 ( ImGui : : GetWindowWidth ( ) - ( ImGui : : GetStyle ( ) . WindowPadding . x * 2.0f ) , 0 ) ) ) {
theme_editor = true ;
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}
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static bool override_lang = lang ! = DEFAULT_LANG ;
if ( ImGui : : Checkbox ( _TR_CTX ( " Preference | override enable checkbox " , " Override language " ) , & override_lang ) ) {
if ( ! override_lang ) {
lang = DEFAULT_LANG ;
SET_LANG ( lang . c_str ( ) ) ;
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}
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}
if ( override_lang ) {
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ImGui : : SameLine ( ) ;
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ImGui : : SetNextItemWidth ( ImGui : : GetWindowWidth ( ) - ImGui : : GetCursorPosX ( ) - ( ImGui : : GetFontSize ( ) ) - ( ( ImGui : : GetStyle ( ) . ItemSpacing . x + ( ImGui : : GetStyle ( ) . FramePadding . x * 2.0f ) ) ) - ( ImGui : : GetStyle ( ) . WindowPadding . x ) ) ;
ImGui : : InputText ( " ##LanguageOverrideTextBox " , & lang ) ;
ImGui : : SameLine ( ) ;
if ( ImGui : : Button ( ICON_FK_CHECK ) ) {
SET_LANG ( lang . c_str ( ) ) ;
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}
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}
static string filter = " " ;
ImGui : : Text ( _TR_CTX ( " Preference | Theme selector | Filter label " , " Filter: " ) ) ; ImGui : : SameLine ( ) ;
ImGui : : SetNextItemWidth ( ImGui : : GetWindowWidth ( ) - ImGui : : GetCursorPosX ( ) - ImGui : : GetStyle ( ) . WindowPadding . x ) ;
ImGui : : InputText ( " ##FilterInput " , & filter ) ;
ImGui : : Text ( _TR_CTX ( " Preferences | Theme selector | Selector label " , " Select a theme... " ) ) ;
ImVec2 ChildSize = ImVec2 ( ImGui : : GetWindowWidth ( ) - ( ImGui : : GetStyle ( ) . WindowPadding . x * 2.0f ) , - ImGui : : GetFrameHeightWithSpacing ( ) ) ;
if ( ImGui : : BeginChildFrame ( ImGui : : GetID ( " ##ThemesContainer " ) , ChildSize ) ) {
ImVec2 TableSize = ImVec2 ( 0 , 0 ) ;
if ( ImGui : : BeginTable ( " ##Themes " , 2 , ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_ScrollY , TableSize ) ) {
// Text in TableSetupColumn calls not translated because they're not visible to the user.
ImGui : : TableSetupColumn ( " Name " , ImGuiTableColumnFlags_WidthStretch ) ;
ImGui : : TableSetupColumn ( " Remove " , 0 ) ;
for ( auto themePath : Theme : : availableThemes ) {
string themeStem = themePath . stem ( ) . string ( ) ;
if ( themeStem . starts_with ( filter ) ) {
ImGui : : TableNextRow ( ) ;
ImGui : : TableSetColumnIndex ( 0 ) ;
const bool is_selected = themePath = = theme - > file_path ;
if ( ImGui : : Selectable ( ( theme - > themeStrings [ themePath ] . name + string ( " ( " ) + string ( themeStem ) + string ( " ) " ) ) . c_str ( ) , is_selected , 0 ) ) {
delete theme ;
theme = new Theme ( themePath ) ;
theme - > Apply ( accent_color ) ;
break ;
}
if ( is_selected ) {
ImGui : : SetItemDefaultFocus ( ) ;
} else {
ImGui : : TableSetColumnIndex ( 1 ) ;
if ( ImGui : : SmallButton ( ( string ( ICON_FK_WINDOW_CLOSE " ## " ) + themeStem ) . c_str ( ) ) ) {
std : : filesystem : : remove ( themePath ) ;
Theme : : updateAvailableThemes ( ) ;
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break ;
}
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}
}
}
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ImGui : : EndTable ( ) ;
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}
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}
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ImGui : : EndChildFrame ( ) ;
ImGui : : SetNextItemWidth ( ImGui : : GetWindowWidth ( ) - ( ImGui : : GetStyle ( ) . WindowPadding . x * 2 ) ) ;
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ImGui : : ColorEdit4 ( " ##AccentColor " , & accent_color . x , ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_Float ) ;
theme - > Apply ( accent_color ) ;
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}
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ImGui : : End ( ) ;
}
if ( about_window ) {
ImGui : : SetNextWindowDockID ( dockid ) ;
if ( ImGui : : Begin ( _TRI_CTX ( ICON_FK_INFO , " Window title, window opened by menu item " , " About and Licenses " ) , & about_window ) ) {
ImGui : : PushFont ( title ) ;
static const string APP_NAME_STR = _TR_CTX ( " Application name - Japanese word should remain Japanese and stay the same when translating for stylistic purposes. " , " ねこ Player " ) ;
ImGui : : SetCursorPosX ( ( ImGui : : GetWindowWidth ( ) - ImGui : : GetFont ( ) - > CalcTextSizeA ( ImGui : : GetFontSize ( ) , FLT_MAX , 0.0f , APP_NAME_STR . c_str ( ) ) . x ) / 2.0f ) ;
ImGui : : Text ( APP_NAME_STR . c_str ( ) ) ;
ImGui : : PopFont ( ) ;
static const string APP_NAME_ROMANIZED = _TR_CTX ( " Application name - Japanese word should be converted to the translated language's characters. Use a string with only a single underscore to disable for Japanese. " , " (Neko Player) " ) ;
if ( APP_NAME_ROMANIZED ! = " _ " ) {
ImGui : : SetCursorPosX ( ( ImGui : : GetWindowWidth ( ) - ImGui : : GetFont ( ) - > CalcTextSizeA ( ImGui : : GetFontSize ( ) , FLT_MAX , 0.0f , APP_NAME_ROMANIZED . c_str ( ) ) . x ) / 2.0f ) ;
ImGui : : Text ( APP_NAME_ROMANIZED . c_str ( ) ) ;
}
static const string VER_STRING = _TR_CTX ( " Version string format specifier " , " Version " ) + string ( TAG ) + _TRS_CTX ( " Suffix to the version string in the about window, if needed " , " " ) ;
ImGui : : SetCursorPosX ( ( ImGui : : GetWindowWidth ( ) - ImGui : : GetFont ( ) - > CalcTextSizeA ( ImGui : : GetFontSize ( ) , FLT_MAX , 0.0f , VER_STRING . c_str ( ) ) . x ) / 2.0f ) ;
ImGui : : Text ( VER_STRING . c_str ( ) ) ;
ImGui : : NewLine ( ) ;
static vector < LicenseData > projects = {
LicenseData ( APP_NAME_STR , " MIT " ) ,
LicenseData ( _TR_CTX ( " Library name " , " SDL Mixer X " ) , " Zlib " ) ,
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LicenseData ( _TR_CTX ( " Library name " , " CLI11 " ) , " BSD-3-Clause " ) ,
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LicenseData ( _TR_CTX ( " Library name " , " JsonCpp " ) , " MIT " ) ,
LicenseData ( _TR_CTX ( " Library name " , " SoundTouch " ) , " LGPL-2.1-only " ) ,
LicenseData ( _TR_CTX ( " Library name " , " libintl " ) , " LGPL-2.1-only " ) ,
LicenseData ( _TR_CTX ( " Library name " , " Dear ImGui " ) , " MIT " ) ,
LicenseData ( _TR_CTX ( " Library name " , " imgui-filebrowser " ) , " MIT " ) ,
# ifdef PORTALS
LicenseData ( _TR_CTX ( " Library name " , " libportal " ) , " LGPL-3.0-only " ) , // Only include the license if it applies.
# endif
LicenseData ( _TR_CTX ( " Library name " , " Noto Sans " ) , " OFL-1.1-RFN " ) ,
LicenseData ( _TR_CTX ( " Library name " , " Fork Awesome " ) , " OFL-1.1-RFN " ) ,
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LicenseData ( _TR_CTX ( " Library name " , " IconFontCppHeaders " ) , " Zlib " ) ,
LicenseData ( _TR_CTX ( " Library name " , " TOML++ " ) , " MIT " )
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} ;
// Do this in an inner scope so that 'i' isn't accidentally used outside it,
// and so that 'i' can refer to another variable such as in a for loop.
{
int i = 0 ;
// Use a variable instead of hardcoding so that a #ifdef can change the indices later on.
LOAD_LICENSE ( projects [ i ] , nekoplayer ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , sdl_mixer_x ) ; i + + ;
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LOAD_LICENSE ( projects [ i ] , cli11 ) ; i + + ;
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LOAD_LICENSE ( projects [ i ] , jsoncpp ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , soundtouch ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , libintl ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , imgui ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , imgui_filebrowser ) ; i + + ;
# ifdef PORTALS
LOAD_LICENSE ( projects [ i ] , libportal ) ; i + + ;
# endif
LOAD_LICENSE ( projects [ i ] , notosans ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , forkawesome ) ; i + + ;
LOAD_LICENSE ( projects [ i ] , icnfntcpphdrs ) ; i + + ;
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LOAD_LICENSE ( projects [ i ] , tomlplusplus ) ; i + + ;
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}
// Left
static LicenseData selected = projects [ 0 ] ;
{
ImGui : : BeginGroup ( ) ;
ImGui : : TextUnformatted ( _TR_CTX ( " Project selector label. " , " Project " ) ) ;
// Next string is internal.
ImGui : : BeginChild ( " project selector " , ImVec2 ( 150 , 0 ) , true ) ;
for ( auto project : projects )
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{
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if ( ImGui : : Selectable ( project . Project . c_str ( ) , selected . Project = = project . Project ) )
selected = project ;
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}
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ImGui : : EndChild ( ) ;
ImGui : : EndGroup ( ) ;
}
ImGui : : SameLine ( ) ;
// Right
{
ImGui : : BeginGroup ( ) ;
ImGui : : TextUnformatted ( _TR_CTX ( " License viewer label " , " License " ) ) ;
// Next string is internal.
ImGui : : BeginChild ( " license view " , ImVec2 ( 0 , 0 ) , true ) ; // *don't* leave room for the nonexistant line below us!
ImGui : : Text ( _TR_CTX ( " License viewer | information above license - string 1: selected project, string 2: SPDX license identifier " , " %s: %s " ) , selected . Project . c_str ( ) , selected . Spdx . c_str ( ) ) ;
ImGui : : Separator ( ) ;
ImGui : : TextWrapped ( " %s " , selected . LicenseContents . c_str ( ) ) ;
ImGui : : EndChild ( ) ;
ImGui : : EndGroup ( ) ;
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}
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}
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ImGui : : End ( ) ;
}
// Display the theme editor.
if ( theme_editor ) {
Theme : : ShowEditor ( & theme_editor , theme , dockid , window_width , window_height ) ;
// Immediately apply any changes made in the theme editor.
theme - > Apply ( accent_color ) ;
}
if ( fileDialog . IsOpened ( ) ) {
// Make the fallback file dialog fill the window.
fileDialog . SetWindowSize ( window_width , window_height ) ;
fileDialog . SetWindowPos ( 0 , 0 ) ;
}
// Display the file dialog
fileDialog . Display ( ) ;
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// Load a new file when it has been selected.
if ( fileDialog . HasSelected ( ) ) {
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LoadFile ( fileDialog . GetSelected ( ) . string ( ) ) ;
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// Make sure to not load the file unnecessarily.
fileDialog . ClearSelected ( ) ;
}
if ( playback - > IsStopped ( ) & & ! stopped ) {
// Update the window title to reflect that no file is playing.
SetWindowTitle ( NAME ) ;
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}
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}
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void MainLoop : : LoadFile ( std : : string file ) {
playback - > Start ( file ) ;
// Update the window title.
SetWindowTitle ( ( file + std : : string ( " - " ) + std : : string ( NAME ) ) . c_str ( ) ) ;
}
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void MainLoop : : Deinit ( ) {
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delete playback ;
{
Json : : Value config ;
std : : ofstream stream ;
stream . open ( path ( prefPath ) / " config.json " ) ;
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path themePath ( theme - > file_path ) ;
themePath = themePath . filename ( ) ;
if ( ! themePath . empty ( ) ) {
config [ " theme_name " ] = themePath . filename ( ) . string ( ) ;
}
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{
Json : : Value accentColor ;
accentColor [ " h " ] = accent_color . x ;
accentColor [ " s " ] = accent_color . y ;
accentColor [ " v " ] = accent_color . z ;
accentColor [ " a " ] = accent_color . w ;
config [ " accent_color " ] = accentColor ;
}
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config [ " demo_window " ] = show_demo_window ;
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config [ " vsync " ] = vsync ;
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config [ " framerate " ] = framerate ;
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if ( lang = = DEFAULT_LANG ) {
config [ " lang " ] = Json : : Value : : nullSingleton ( ) ;
} else {
config [ " lang " ] = lang ;
}
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stream < < config ;
stream . close ( ) ;
}
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}
MainLoop : : MainLoop ( ) : RendererBackend ( ) {
}
// Main code
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int main ( int argc , char * * argv )
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{
MainLoop loop ;
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vector < std : : string > args ;
for ( int i = 1 ; i < argc ; i + + ) {
args . push_back ( std : : string ( argv [ i ] ) ) ;
}
loop . args = args ;
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return loop . Run ( ) ;
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}