2024-08-08 13:12:37 -07:00
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#pragma once
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#include "playback_backend.hpp"
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2024-10-14 21:27:16 -07:00
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#include <omp.h>
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#include "x16emu/ymglue.h"
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2024-08-08 13:12:37 -07:00
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#include <cstdint>
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#include <stddef.h>
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#include <stdint.h>
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2024-10-14 21:27:16 -07:00
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#include <stdlib.h>
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#include <string.h>
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#include <streambuf>
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#include <vector>
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#include <util.hpp>
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#include <SDL.h>
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extern "C" {
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#include "x16emu/audio.h"
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#include "x16emu/vera_pcm.h"
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#include "x16emu/vera_psg.h"
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#include "x16emu/ymglue.h"
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}
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2024-08-08 13:12:37 -07:00
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#include "file_backend.hpp"
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#define YM_FREQ (3579545/64)
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#define PSG_FREQ (AUDIO_SAMPLERATE)
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2024-08-08 13:12:37 -07:00
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enum ZsmCommandId {
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PsgWrite,
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ExtCmd,
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FmWrite,
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ZsmEOF,
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Delay
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};
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struct reg_pair {
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uint8_t reg;
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uint8_t val;
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};
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struct ZsmCommand {
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ZsmCommandId id;
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union {
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struct {
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uint8_t reg;
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uint8_t val;
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} psg_write;
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struct {
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uint8_t channel;
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uint8_t bytes;
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union {
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uint8_t *pcm;
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struct {
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uint8_t chip_id;
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uint8_t writes;
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uint8_t *write_bytes;
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} expansion;
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uint8_t *sync;
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uint8_t *custom;
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};
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} extcmd;
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struct {
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uint8_t len;
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reg_pair *regs;
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} fm_write;
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uint8_t delay;
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};
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~ZsmCommand();
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};
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class ZsmBackend : public PlaybackBackend {
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File *file;
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Fifo<int16_t> audio_buf;
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DynPtr psg_buf;
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DynPtr pcm_buf;
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DynPtr out_buf;
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DynPtr ym_buf;
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DynPtr ym_resample_buf;
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bool ym_recorded = false;
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uint8_t ym_data[256];
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uint32_t loop_rem;
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uint32_t pcm_data_offs;
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uint32_t loop;
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bool islooped;
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uint32_t remain;
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uint32_t cur;
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uint32_t pcm_loop_point;
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uint32_t rem_point;
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SDL_AudioStream *fm_stream;
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int16_t combine_audio(int16_t a, int16_t b) {
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return (int16_t)((((int32_t)a) + ((int32_t)b)) >> 1);
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}
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void audio_step(size_t samples) {
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while (((pcm_read_ctrl() & 0x80) == 0) && remain > 0) {
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remain--;
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size_t oldpos = file->get_pos();
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file->seek((cur++) + pcm_data_offs, SeekType::SET);
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uint8_t sample;
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file->read(&sample, 1, 1);
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pcm_write_fifo(sample);
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if (remain == 0) {
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if (islooped) {
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cur = loop;
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remain = loop_rem;
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}
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}
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file->seek(oldpos, SeekType::SET);
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}
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if (samples == 0) return;
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samples *= 2;
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int16_t *psg_ptr = psg_buf.get_item_sized<int16_t>(samples);
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int16_t *pcm_ptr = pcm_buf.get_item_sized<int16_t>(samples);
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psg_render(psg_ptr, samples / 2);
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pcm_render(pcm_ptr, samples / 2);
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int16_t *out_ptr = out_buf.get_item_sized<int16_t>(samples);
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// The exact amount of samples needed for the stream.
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double ratio = ((double)YM_FREQ) / ((double)PSG_FREQ);
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size_t needed_samples = ((size_t)std::floor(samples * ratio)) / 2;
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int16_t *ym_ptr = ym_buf.get_item_sized<int16_t>(needed_samples * 2);
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YM_stream_update(ym_ptr, needed_samples);
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assert(SDL_AudioStreamPut(fm_stream, ym_ptr, needed_samples * 2 * sizeof(int16_t)) == 0);
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while (SDL_AudioStreamAvailable(fm_stream) < ((samples + 2) * sizeof(int16_t))) {
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YM_stream_update(ym_ptr, 1);
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assert(SDL_AudioStreamPut(fm_stream, ym_ptr, 2 * sizeof(int16_t)) == 0);
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}
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int16_t *ym_resample_ptr = ym_resample_buf.get_item_sized<int16_t>(samples);
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ssize_t ym_resample_len = SDL_AudioStreamGet(fm_stream, ym_resample_ptr, (samples + 2) * sizeof(int16_t));
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assert(ym_resample_len >= 0);
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ym_resample_len /= sizeof(int16_t);
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for (size_t i = 0; i < samples / 2; i++) {
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size_t j = i * 2;
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int32_t psg[2] = {psg_ptr[j], psg_ptr[j + 1]};
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int32_t pcm[2] = {pcm_ptr[j], pcm_ptr[j + 1]};
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int32_t vera[2] = {psg[0] + pcm[0], psg[1] + pcm[1]};
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int32_t fm[2] = {ym_resample_ptr[j], ym_resample_ptr[j + 1]};
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int16_t mix[2] = {(vera[0] + fm[0]) / 3, (vera[1] + fm[1]) / 3};
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out_ptr[j++] = mix[0];
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out_ptr[j++] = mix[1];
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}
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audio_buf.push(out_ptr, samples);
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}
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inline void *reserve(size_t len) {
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return (void*)audio_buf.reserve(len);
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}
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inline size_t copy_out(void *buf, size_t len) {
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return audio_buf.pop((int16_t*)buf, len);
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}
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uint32_t loop_point;
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double loop_pos = 0.0;
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uint32_t pcm_offset;
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uint8_t fm_mask;
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uint16_t psg_channel_mask;
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uint16_t tick_rate;
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size_t music_data_start;
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size_t music_data_len;
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double ticks;
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ssize_t delayTicks = 0;
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double position;
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double cpuClocks = 0;
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inline double get_delay_per_frame() {
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return 1.0;
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}
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void tick(bool step = true);
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void add_clocks(double amount, bool step = true);
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void seek_internal(double position, bool loop = true);
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ZsmCommand get_command();
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public:
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uint64_t get_min_samples() override;
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std::optional<uint64_t> get_max_samples() override;
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inline std::string get_id() override {
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return "zsm";
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}
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inline std::string get_name() override {
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return "ZSM player";
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}
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void seek(double position) override;
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void load(const char *filename) override;
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void switch_stream(int idx) override;
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void cleanup() override;
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int get_stream_idx() override;
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size_t render(void *buf, size_t maxlen) override;
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double get_position() override;
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inline double get_length() override {
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return length;
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}
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inline ~ZsmBackend() override { }
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};
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